Miners (Blasting Charges)

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Miners
Wh main dwf miners blasting charges.png
Infantry pickaxe.png
Overview
FactionDwarfs
CategoryDwarfs melee infantry
Unit size100
Recruitment
Icon treasury.png Cost (MP): 425 (400)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 106
Buildings required:
Gunsmith's Forge
Statistics
Icon stat health.png Health: 53
Icon stat morale.png Leadership: 68
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 18
Icon stat defence.png Melee defence: 16
Icon stat charge bonus.png Charge Bonus 6
Icon stat ammo.png Ammunition 1
Icon stat armour.png Damage Reductions

-25% magic damage taken

Weapons
Melee
Icon stat damage.png Weapon Damage: 5
Modifier icon armour piercing.png Armor-Piercing Damage: 17
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range 1
Ranged
Icon stat damage.png Weapon Damage: 1
Modifier icon armour piercing.png Armor-Piercing Damage: 0
Icon stat ranged damage.png Projectiles per Attack: 1
Icon stat ammo.png Reload Time: 9
Icon stat range.png Range 55
Protection
Icon stat armour.png
Armor:
40%
Attributes
  • Attribute guerrilla deploy.png Vanguard Deployment: This unit can deploy outside the deployment zone.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Miners (Blasting Charges) is a Dwarfs melee infantry unit in Total War: Warhammer. The pickaxe is not the mightiest Dwarfen weapon, but explosives even things out somewhat.

Description[edit | edit source]

When Dwarfs march to war, many mining Clans form regiments to join the battle. As a point of pride, they do not bear axes, but instead wield the same heavy two-handed mining picks and mattocks they use to laboriously carve out tunnels. As it turns out, these well-balanced and sturdily-made tools work equally well whether digging in to bedrock or hacking apart Goblins. Because tunnelling in the deeps is dangerous work, Miners constantly wear heavy armour and helms. Down the ages, this mail has served to protect them against rockfall and cave-ins as well as turning aside such attacks as Elf arrows or rusty Skaven blades. The longer and more established a Dwarf mine is, the more likely it is to be augmented with mechanical contrivances. Great steam engines draw in fresh air or haul chains to tow wagonloads of rock out of the depths. Some Miners even take to war with a few of their 'gadgets', such as blasting charges or a steam drill to aid in tunnelling under the enemy battle lines quickly. While the most conservative Dwarfs still grumble about these newer generations, stoutly wielding a pick to carve through a foe and winning the battle go a long way to aiding acceptance.

Abilities[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Good Against Gates: This unit is quicker than most when it comes to smashing through gates with their melee weapons.
  • Special Ranged Weapon: This unit has a special missile attack with limited ammunition, which can be very useful when initiating attacks.

Strategy[edit | edit source]

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