Mung

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Overview[edit | edit source]

Mung
Wh2 main nor mung crest.png
General data
TypeMinor faction
CategoryNorscan Tribes
RulerWelch
CampaignsEye of the Vortex
Mortal Empires

Mung is a minor Norscan faction introduced in Total War: Warhammer II. It is led by Welch and can be found in the northwestern parts of Naggaroth.

Starting territory[edit | edit source]

Eye of the Vortex
Mortal Empires

Diplomacy[edit | edit source]

Diplomatic traits:

  • Survivor

Strategy[edit | edit source]

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Strategy[edit | edit source]

The Mung start in the Ironfrost Glacier province, just above Dark Elven Naggaroth. They spread Chaos corruption in all of their provinces like any Norscan faction. They start on bad terms with the Dark Elven factions around them, and will usually declare war on Naggarond sometime during the first few turns. If playing as Naggarond, the player may have to conquer them at some point. They are also known to colonize as much of the northwestern provinces of Naggaroth (which are mostly comprised of ruined settlements) as possible. That being said, their settlements are generally bad climates to the Dark Elves and are better off being razed or occupied and allowed to rebel, as maintaining public order in the province is difficult in the early game.


Trivia[edit | edit source]

Mung is a Norscan horse clan: "The horse clans of the Kul, Mung, Khazag, Hung..."