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'''Murderous Prowess''' is a [[Dark Elves]] [[Abilities|ability]] available to every Dark Elves unit. It automatically triggers after a certain amount of units have been killed.
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'''Murderous Prowess''' is a [[Dark Elves]] [[Abilities|ability]] available to almost every Dark Elves unit. It automatically triggers after a certain amount of units have been killed.
   
 
<br />''Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship among the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.''
 
<br />''Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship among the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.''
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* Type: Augment
 
* Type: Augment
 
* Duration: 90 Seconds
 
* Duration: 90 Seconds
* Target:
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* Target: Self
 
* +20% Armour-piercing missile damage
 
* +20% Armour-piercing missile damage
 
* +25% Charge bonus
 
* +25% Charge bonus
 
* +25 Melee attack
 
* +25 Melee attack
* +16 Leadership
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* +15 Leadership
 
* +18% Vigour
 
* +18% Vigour
   

Revision as of 16:08, 29 July 2020

Murderous Prowess is a Dark Elves ability available to almost every Dark Elves unit. It automatically triggers after a certain amount of units have been killed.


Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship among the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.

Effect

  • Type: Augment
  • Duration: 90 Seconds
  • Target: Self
  • +20% Armour-piercing missile damage
  • +25% Charge bonus
  • +25 Melee attack
  • +15 Leadership
  • +18% Vigour