Murderous Prowess is a Dark Elves passive army ability innate to many Dark Elves units. It automatically triggers after a certain amount of units have been killed.
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship among the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
Effect
- Passive Ability
- Type Augment
- Uses: 1
- Melee Attack: +25%
- Charge Bonus: +25%
- Armour-Piercing Missile Damage: +20%
- Leadership: +15
- Vigour per second: -1%
- Duration: 90s
- Enabled if: Leadership is higher than broken
Unit has exceeded the murderous prowess value
WH2
- Murderous Prowess 1
- Faction
- Type Augment
- Duration: 90 seconds
- Target: Self
- Disabled if: Unit has exceeded the murderous prowess value, Leadership is broken
- Effects: +15 Leadership
+25% Melee Attack
+25% Charge Bonus
+20% Armour-Piercing Missile Damage
+18% Vigour
Units
Category | Unit |
---|---|
Legendary Lords | |
Lords | |
Heroes | |
Infantry | |
Missile Infantry | |
Cavalry & Chariots | |
Missile Cavalry & Chariots | |
Missile Monsters & Beasts | |
Artillery & War Machines |
Skills
See also
- Murderous Mastery, the stronger variant of this ability.
- Martial Prowess, the High Elves equivalent of this ability.
- Realm of Souls, the Tomb Kings equivalent of this ability.