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All the Necrotects see now is purity besmirched. With a whipcrack they strive once more for perfection.

Necrotect is a Tomb Kings Tomb Kings Hero unit introduced in Total War: Warhammer II with Rise of the Tomb Kings.

Recruitment[ | ]

  • Selecting any Settlement and recruiting them in the Hero Recruit tab

Description[ | ]

Necrotects were the artisans of ancient Nehekhara - not common labourers, but architects of extraordinary skills whose ambitions far outpaced what could be achieved in a mortal lifespan. In death, Necrotects have lost none of their frenetic drive. They are filled with a compulsive need to pull down the inferior, vulgar cities of their enemies and supplant them with vast monuments of their own design. In life, Necrotects were stern taskmasters who oversaw tens of thousands of Nehekharans as they toiled under the blazing sun. Under their gaze, an army of masons carved huge slabs of rock out of cliff faces before vast columns of slaves dragged the stones across the desert and hauled them into position. All Necrotects were foul tempered, and they would dispense summary punishment at the slightest provocation, hating anything and anyone that threatened their art. In death, much of their work lies broken or damaged by the greed of tomb robbers and invading armies. Necrotects have been driven to a blinding rage by the wanton desecration of their beloved masterpieces, and they have sworn to have revenge. In battle, Necrotects lead the Tomb King's regiments like the work gangs of old. They exude the same aura of hatred they possessed in life, and their mere presence instils a magical state of fury in the Undead warriors of Nehekhara.

Attributes[ | ]

  • Wh2 dlc09 tmb necrotect Whip Infantry
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Hero Actions[ | ]

Embed Hero[ | ]

  • Campaign movement Increase Mobility

Constant Local Effect[ | ]

  • Income Boost Income
  • Pooled resource canopic jars Canopic Jars

Target[ | ]

  • Settlement
  • Siege attack Damage Walls
  • Hero
  • Wound time Wound
  • Army
  • Campaign movement Block Army

Unit Abilities[ | ]

Active Abilities[ | ]

Campaign only[ | ]

Passive Abilities[ | ]

Item Abilities (Multiplayer)[ | ]

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Constructs generally are what will win the Tomb Kings battles. The Necrotects provides bonuses exclusively to constructs within their aura of influence. Simply put, Necrotects will make constructs more defensive, giving them heals, missile resistance, and armour. In campaign, they can increase the unit capacity of constructs via hero skills or traits. The unit itself is also a decent melee combatant with a bonus vs. infantry. For this reason, they are useful for buoying the Tomb Kings front line and maintaining their constucts. Alternately, since they are mounted on a horse they can also ride with your Necropolis Knights to give them auras and heal them up when attacking the enemy flanks. Overall, a solid support hero.

In campaign, equip them with defensive items since their auras beg them to be close to the battle lines, while their defensive stats are mediocre.

Gallery[ | ]

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