Norscan Ice Wolves

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Norscan Ice Wolves
Wh dlc08 nor ice wolves.png
War beast.png
CategoryMelee warbeasts
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Norscan Ice Wolves is a Norsca melee warbeast unit introduced in Total War: Warhammer. The icy northern reaches of frozen purgatory are haunted by howls of the ravenous.

Description[edit | edit source]

As with all creatures of the Old World, the further north one goes, the more likely an encounter with a beast touched by the mutations of the Ruinous Powers. Marauder Warwolves are one such afflicted beast – like their Warhound cousins, the Warwolf mutation is the result of exposure to the energies of Chaos deep in the malign wilderness of Troll Country where they originate, enabling them to freeze foes in their stride with only their icy breath. Woe betide any unfortunate soul who strays into the Warwolves' territory, who will likely hear their mournful howls before being hunted, frozen, and devoured.

Abilities[edit | edit source]

Causes Fear

  • This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)

  • This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses[edit | edit source]

Very Fast

  • This unit can run circles around most other units, taunting and harrassing the enemy or evading its missile fire.


  • The intense cold cuts into the flesh and burns the foe's extremities, greatly reducing their speed

Strategy[edit | edit source]

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