Orc Arrer Boyz is a Greenskins missile infantry unit in Total War: Warhammer. From afar, Arrer Boyz rain down arrows upon their enemies with dead-eye precision.
Some Orcs carry bows. These Orcs, known as Arrer Boyz, are viewed suspiciously by the rest of da Boyz, for archery is considered a bit "Gobliny". As Arrer Boyz can prove their prowess in combat, such oddities can be overlooked. Still, it is best not to camp next to Arrer Boyz, as a hail of arrows periodically pincushions passers-by. Yelling rude names at Arrer Boyz is a proven way to alleviate camp boredom and the start of many a good ruckus. Arrer Boy Bosses are notorious dead-eye shots that often order their mobs to keep shooting corpses long after their foes have fallen as "it's good practice".
- ↑ Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
- ↓ Poor Accuracy: This unit's attacks are prone to go stray.
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While these boyz on paper may not seem very effective, en masse they can be very useful. Their armour piercing is quite decent for their cost, meaning that 3 or 4 units can shred through many enemies given enough time. They also have decent melee stats/hit hard in melee, meaning they can fend off or at least damage harass units that get in their face.