Orc Boar Boy Big 'Uns

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Orc Boar Boy Big 'Uns
Wh main grn boar boyz big uns.png
Shock cavalry boar.png
CategoryShock Cavalry
Unit size45
Icon treasury.png Cost (MP): 950 (950)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 237
Icon stat health.png Health: 128
Icon stat morale.png Leadership: 68
Icon stat speed.png Speed: 62
Icon stat attack.png Melee attack: 22
Icon stat defence.png Melee defence: 20
Icon stat charge bonus.png Charge Bonus: 50
Icon stat damage.png Weapon Damage: 9
Modifier icon armour piercing.png Armour-Piercing Damage: 23
Icon stat speed.png Melee Interval: 5.1 s
Modifier icon bonus vs large.png Bonus vs. Large: 12
Icon stat range.png Range: 1
Icon stat armour.png
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Orc Boar Boy Big 'Uns is a Greenskins cavalry unit in Total War: Warhammer. Bigger than normal Orcs, and stronger too, the Orc Boar Big 'Uns ride their beasts into enemy lines, devastating all who face them.

Description[edit | edit source]

The war boar � or Big �Un - is a stubborn and vicious animal that stands nearly as tall as a horse and is considerably bulkier. It is an extremely tough beast that is notoriously bad tempered, loudly flatulent, unpredictable and wholly dangerous. These are just the sort of qualities that Orcs greatly admire, so it was only natural for them to adopt war boars as their mounts. When the beasts lower their tusks and charge the Boar Boyz can crack open a battle line as easily as a well-placed choppa blow can tear apart a foe's rib cage.

Abilities[edit | edit source]

  • Armour-Piercing: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Bigger & 'Arder: The heaviest, strongest and meanest of Orcs, Big 'Uns are eager to prove it against enemies of all sizes.

Strategy[edit | edit source]

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The heavy cavalry anti-cavalry of the Greenskins, Boar boy big 'uns are ok at their role. They have poor melee stats, no shield, low speed for cavalry, and middling armour. Their benefits are their charge bonus, armour piercing damage, and bonus vs. large. This makes them good for charging large armoured targets, although they will not excel if left in combat for too long. They are perhaps best used in tandem with the plethora of light cavalry the Greenskins have access to. For example tie an enemy down with Goblin Wolf Riders, before charging them with the boars. Alternatively, use Forest Goblin Spider Riders to poison an enemy and level the enemies melee stats to the boars level.