Organ gun

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Organ gun
Wh main dwf organ gun.png
Field gun.png
Overview
FactionDwarfs
CategoryDwarfs field artillery
Crew size32
Artillery pieces4
Recruitment
Icon treasury.png Cost (MP): 1000 (1000)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 250
Buildings required:
Engineer's Workshop
Statistics
Icon stat health.png Health: 56
Icon stat morale.png Leadership: 66
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 10
Icon stat defence.png Melee defence: 15
Icon stat charge bonus.png Charge Bonus: 2
Icon stat ammo.png Ammunition 96
Resistance magic.png Damage Resist Magic: 25


Weapons
Melee
Icon stat damage.png Weapon Damage: 21
Modifier icon armour piercing.png Armor-Piercing Damage: 7
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range 1
Ranged
Icon stat damage.png Weapon Damage: 22
Modifier icon armour piercing.png Armor-Piercing Damage: 68
Icon stat ranged damage.png Projectiles per Attack: 1
Icon stat ammo.png Reload Time: 12
Icon stat range.png Range 300
Protection
Icon stat armour.png
Armor:
20%
Attributes
  • Cant run.png Cannot Run: This unit cannot run and will only move at walking pace.

Organ Gun is a Dwarfs siege engine unit in Total War: Warhammer. Should the enemy get too close, an Organ Gun can decimate entire ranks with a well timed blast.

Description[edit | edit source]

An invention of the Dwarf Engineers' Guild, the four-barrelled Organ Gun is so called because its arrays of barrels resembles the pipes of a musical organ. The Organ Gun's barrels are smaller and lighter than an ordinary cannon's, which means it lacks that extreme range and hitting power, but has the advantage of firing a barrage of shots all at the same time. With a well-placed salvo, and all its barrels firing to maximum effect, an Organ Gun has been known to blow away entire enemy units at a time.

Abilities[edit | edit source]

  • Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.

Strategy[edit | edit source]

Because of the slow speed of the Organ Gun, this artillery piece is better at the back of the army. The -25% magic damage resistance is good when versing magic casters, so you don't need to be too weary when versing such races. Typically, the Organ Cannon's barrel are smaller and lighter than the ones used in standard cannonry, meaning it lacks the range and firepower of conventional artillery. However, the Organ Gun makes up for this disadvantage by being able to fire multiple shots at the enemy, able to literally tear apart an entire regiment of soldiers should the crew get within adequate range of the enemy.

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