Prince Sigvald the Magnificent

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Prince Sigvald the Magnificent
Sigvald.png
Commander.png
Overview
FactionWarriors of Chaos
CategoryLegendary Lord
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1200 (1100)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 120
Statistics
Icon stat health.png Health: 3915
Icon stat morale.png Leadership: 90
Icon stat speed.png Speed: 40
Icon stat attack.png Melee attack: 70
Icon stat defence.png Melee defence: 60
Icon stat charge bonus.png Charge Bonus: 45
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 340
Modifier icon armour piercing.png Armour-Piercing Damage: 180
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
75%
Shielded units will block the following percentage of missile damage from the front Shield: 30%
Attributes
  • Charge reflector.png Expert Charge Defence: When bracing, this unit negates the charge bonus of any attacker.
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Immune to psychology.png Immune to Psychology: The unit is immune to psychological attacks (fear and terror).
  • Ignore forest penalties.png Strider: Speed and combat penalties caused by terrain are ignored by this unit.

Prince Sigvald the Magnificent is a Warriors of Chaos legendary lord unit introduced in Total War: Warhammer. Unblemished, frozen in time, pristine - the skin-deep appearance of Sigvald belies a twisted, corrupted, vicious soul, hungry for destruction.

Description[edit | edit source]

Though he appears to be little more than sixteen summers of age, Sigvald the Magnificent has blighted the world for over three hundred years. The personification of beauty on the outside, but rot within, Sigvald rides at the head of an army of utterly devoted followers who would give their lives for him without a second thought. His elite bodyguard bear mirrored shields so that Sigvald might bask in his own divine glory, and dozens of exotic females attend to his every whim and desire. Such are the depths of Sigvald's self-obsession that he will even call his retainers to attend him with their mirrors in the midst of battle, preening and murmuring compliments to himself as men plunge into battle and die all around him.

Strengths & Weaknesses[edit | edit source]

  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Charge Defence Against All: When standing and bracing against a charge this unit will negate the enemy's charge bonus.
  • Duellist: This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
  • Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.

Abilities[edit | edit source]

Campaign Effects[edit | edit source]

When chosen as starting lord:

    • Additional Starting Units
    • Lord Effects
      • Diplomacy.png Diplomatic relations: +20 with Norscan Tribes
      • Morale.png Leadership: +15 when fighting against humans (all forces)
      • Armour.png Armour: +15 for Lords and embedded Heroes (all forces)
      • +3 Horde growth
      • -60% Marauder upkeep
      • +3 Marauder recruit rank

Strategy[edit | edit source]

Click here to add a strategy!

Gallery[edit | edit source]

Sigvald Render.jpg