In Total War: Warhammer, control of provinces was limited by the regional occupation system. In Total War: Warhammer II, this was replaced by the climate system. However even in TWW2, some races still have limitations on which provinces/settlements they can control.
Overview[edit | edit source]
- A province and its population must be managed by the factions in power there.
- Horde factions do not control settlements, but still invade and attack provinces. Their horde armies act as mobile settlements for them.
- Settlements within a province produce taxes for the faction that controls them.
- Control over an entire province grants a public order bonus, as well as the ability to issue commandments which offer province-wide bonuses.
- Provinces are affected by corruption.
Local regions[edit | edit source]
Each settlement in a province has it's own local region surrounding it. This is relevant for some items, followers etc that only affect the local province. Local regions should not be confused with regions.
List of provinces[edit | edit source]
To see the layout of provinces, consult the campaign map. Each different campaign has it's own map and different provinces, see the article on campaigns for a list of campaigns.
Additionally, you can see the categories:
- Category:Total War: Warhammer provinces
- Category:Total War: Warhammer II provinces
- Category:The Old World provinces
- Category:An Eye For An Eye provinces
- Category:The Season of Revelation provinces
- Category:Eye of the Vortex provinces
- Category:Mortal Empires provinces
Or the following navboxes: