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Racial capitals are special settlements on the campaign map. They usually have unique landmark buildings. Many serve as the starting location for playable factions, though not all playable factions start at their racial capital. In Total War: Warhammer II racial capitals have 10 building slots rather than the usual 8 for a province capital.
- Which racial capitals appear on the map depends on which campaign you are playing.
- Hordes do not have racial capitals.
- Wood Elves use an alternative settlement system with the Oak of Ages.
- For Tomb Kings, the Black Pyramid of Nagash is important but not a racial capital.
- Norsca do not have a racial capital, but get special bonuses when they capture enemy racial capitals. For Norscan purposes, Kislev is considered a racial capital while Lahmia is not, despite the fact that Kislev has 8 building slots and Lahmia has 10.
Racial capitals are distinct from faction capitals.
List of racial capitals by campaign[ | ]
The Old World[ | ]
- Racial capital for Empire Provinces
- Starting faction: Reikland
Karaz-a-Karak, The Silver Road
- Racial capital for Dwarf Realms
- Starting faction: Karaz-a-Karak
- Racial capital for Bretonnian Kingdoms
- Starting faction: Couronne
- Racial capital for Orc Tribes
- Starting faction: Greenskins
Karak Eight Peaks, Eastern Badlands
- Racial capital for Goblin Tribes
- Starting faction: Greenskins
Castle Drakenhof, Eastern Sylvania
- Racial capital for Vampire Counts
- Starting faction: Sylvania
Mortal Empires[ | ]
Mortal Empires contains all of the above faction capitals, as well as the following additions:
- Racial capital for Dark Elves
- Starting faction: Naggarond
- Racial capital for High Elves
- Starting faction: Lothern
- Racial capital for Skaven
- Starting faction: Clan Skryre
- Racial capital for Skaven
- Starting faction: Clan Moulder
- Racial capital for Tomb Kings
- Starting faction: Khemri
- Racial capital for Tomb Kings
- Starting faction: The Silver Host
The Awakening, The Vampire Coast
Eye of the Vortex[ | ]
- Racial capital for Dark Elves
- Starting faction: Naggarond
- Racial capital for High Elves
- Starting faction: Lothern
- Racial capital for Tomb Kings
- Starting faction: Khemri
The Awakening, The Vampire Coast
- Racial capital for the Vampire Coast
- Starting faction: The Awakened