Random events

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Random events are a kind of event which cause a random effect to happen to your faction or to all factions.

List of Random Events[edit | edit source]

General
  • The Disappeared: one of your cities suffers negative population growth for a few turns. Flavour text hints at Skaven with "triangular symbol".
  • The Savage Blow: all factions now have extra charge bonus (x turns)
  • Recruiting Surplus: -25% recruitment cost for all your forces (3 turns)
  • A Brutal Business: +20 Weapon damage for all armies of all factions (10 turns)
  • Shoddy Workmanship: -10% income from all buildings faction-wide (3 turns)
Wood Elves
  • Voice of the Forest: recruits a Waystalker at one of your settlements.
  • The Forge of Starlight: Leadership +? (? turns)
  • Only One: Leadership +12 when fighting against Beastmen Warherds, for 6 turns.
  • The Great Council: Treasury +1500
Greenskins
High Elves
  • Guerillas In Our Midst: Public Order -3 (4 turns) (all provinces).
Vampire Counts

Dark Elves[edit | edit source]

  • Pain Makers: +25% income from raiding, +25% income from sacking

Vampire Coast[edit | edit source]

  • Amanar Attacks: Damages buildings in a random coastal city