Rangers are the long-ranged eyes and ears of most Dwarf settlements. They patrol far from the safety of the Hold, often spending long periods out in the wilderness, keeping watch on the Dwarfs' many enemies and tracking dangerous beasts. It is they who explore hidden valleys, push through collapsed sections of the Underway and scale the cliffsides in search of new pathways. Rangers will hunt down and dispose of lone monsters or ambush small mobs of Goblins, but when they confront larger creatures or enemy armies on the march, signals are sent to the nearest outposts to alert them of the encroaching danger. When dealing with large enemy forces, Rangers will first attempt to forewarn all Dwarfs in the invaders' path before trailing the foe, picking off stragglers and waiting for an opportunity to wreak havoc. In this way, when the foe finally confronts a Dwarf force, the Rangers will often be in position to outflank it, arriving behind enemy battle lines to destroy war machines, pincushion lone Wizards, or launch an attack to otherwise help the Dwarfs gain an advantage.
Rangers are a good utility to a Dwarf army. They can use Vanguard Deployment and stalk to sneak up on vulnerable enemy positions and their speed helps them move about the battlefield faster than other Dawi. They can also be used similarly to Quarrellers with the added benefit of stalk, so an enemy won't see them until they start shooting. Along with Slayers they are one of the few Dwarf units that are efficient at killing routing units as they are actually fast enough to catch them or at least keep it range to shoot them in their backs.
This page was last edited on 14 November 2020, at 12:21.
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