Hide (forest): This unit can hide in forests until enemy units get too close.
Ratling Gun Weapons Team is a Skaven missile infantry unit in Total War: Warhammer II. The very latest technology Clan Skryre have to offer requires a special breed of suicidal nutters to operate it effectively.
The Ratling Gun is perhaps the most powerful weapon Clan Skryre has ever invented. A large, multi-barrelled death-dealing machine with the potential to change the very face of warfare in the Skaven's favour. Though a relatively new and often unreliable design, the gun has nonetheless proven itself so successful that Clan Skryre simply cannot make enough to satisfy Warlord Clans' greedy demands. Powered by Warp-steam and the prodigious working of a hand crank, the six-barrelled Ratling Gun starts to spin before unleashing its deadly payload of Warpstone bullets. Commonly, the gun requires two Skaven; one to hold and crank the Warp-steam while another aims the gun forward.
↑Damage Dealer: This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
↑Armour-Piercing Missiles: The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Due to their suppressive fire ability, reducing the speed of enemy units hit by their bullets, Ratling Guns are perfect for supporting your frontline. By using elevated terrain or a checkerboard formation with gaps in your front, let your Ratlings target any enemy infantry and decimate them at leisure while they slowly wade through a hailstorm of bullets. By the time the fronts clash, your Clanrats or Stormvermin will have a much easier time standing their ground. If, of course, anyone makes it that far as they put out a frightening amount of AP damage.
This page was last edited on 30 October 2020, at 20:45.
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