Lizardmen rites

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Rites should not be confused with rituals for the Eye of the Vortex.

These are the rites available to Lizardmen factions in the campaign mode of Total War: Warhammer II.

Rite of Awakening[edit | edit source]

Awakening a Mage-Priest from his contemplation must not be done lightly, but those that are roused add their unfathomable power to the Great Purpose.

Cost: 3000 money (2100 as Hexoatl), Cooldown: 20 turns, Duration: 5 turns.

  • Allows the recruitment of 1 Slann Mage-Priest each time the ritual is performed.
  • This is the only way to recruit Slann in campaign.
  • Recruiting a Slann also requires constructing the Star Chamber building.

Rite of Ferocity[edit | edit source]

An ancient rite that invigorates those reptiles who oppose trespassers, intruders and servants of the ancient enemy.

Cost: 2000 money (1400 as Hexoatl), Cooldown: 20 turns, Duration: 5 turns.

  • Unit experience gain +80 per turn (all forces).
  • Unit experience +2 for all unit recruits.
  • Income from post-battle loot +25%.
  • Local recruitment capacity +1 (all provinces)..

Rite of Sotek[edit | edit source]

Invoking the Serpent God makes the jungles themselves turn against the interlopers who dare to invade His realms.

Cost: 3000 money (2100 as Hexoatl), Cooldown: 20 turns, Duration: 5 turns.

  • Causes attrition for foreign armies in your territory.
  • Ambush success chance for your faction: +50%

Rite of Primeval Glory[edit | edit source]

The Slann summon the fauna of Lustria, the feral beasts of the jungle shall answer.

Cost: 12000 money (8400 as Hexoatl), Cooldown: 50 turns, Duration: 15 turns.

Rite of Tzunki[edit | edit source]

This replaces the Rite of Sotek for the Tlaqua faction.

This ancient ceremony confers stamina on those who perform it, allowing them to travel further for a limited time.

Cost: 2500, Cooldown: 20 turns, Duration: 1 turn

  • Resets campaign movement range for all Tlaqua characters and armies.
  • Armies cannot change out of March stance once they use up their movement this turn, after performing this rite.