Rituals are a game mechanic in the Eye of the Vortex campaign, introduced in Total War: Warhammer II.
How they work
In the campaign, each of the 4 races (divided into 8 playable factions) has a set of rituals they can perform to influence the Great Vortex. This is one method of winning the campaign.
Note: The Tomb Kings and Vampire Coast are playable in Eye of the Vortex, but don't use rituals. Instead they search for the Books of Nagash and to be the most infamous pirate respectively.
Rituals progress in a linear fashion, one after the other. During a ritual, 3 of your settlements funnel magic across the map to the Great Vortex. A successful attack any on any of these settlements will cause the ritual to fail if the settlement is not retaked or recolonized in before it ends. Rituals can take up to 10 turns to finish, so the settlements must be protected from Warriors of Chaos, Unknown Skaven Clan, and Norscan Tribes factions who will spawn nearby, and from enemy Intervention armies.
Each completed ritual will cause an animated cutscene to play, and provide some story mission/content.
Eventually, players will have to complete The Final Battle.
Ritual currency
Each ritual has an increasing cost of ritual currency, and has different effects. Ritual currency is generated through settlements, treasure hunts and other dilemmas, winning battles and also through ritual resource sites. The ritual currency is different for each race:
- Skaven - Warpstone
- Lizardmen - Ancient Plaques
- Dark Elves - Scrolls of Hekarti
- High Elves - Way-fragments
Interventions
Intervention armies can be summoned while another faction is in the middle of performing a ritual. These armies are AI controlled and generally attack the enemy settlements involved in their ritual. Interventions come in 3 levels, which cost different amounts.
See below for faction pages:
List of rituals
Enemy faction spawns
These factions will spawn when a faction begins a ritual, and attack that faction:
Norscan Tribes:
- Warband of the Crow (Will spawn vs. Skaven)
- Warband of the Eagle (Will spawn vs. High Elves)
- Warband of the Hound (Will spawn vs. Dark Elves)
- Warband of the Serpent (Will spawn vs. Lizardmen)
Warriors of Chaos:
- Followers of Chaos (Will spawn vs. Skaven)
- Puppets of Chaos (Will spawn vs. High Elves)
- Servants to Chaos (Will spawn vs. Dark Elves)
- Vessels of Chaos (Will spawn vs. Lizardmen)
Skaven:
Cutscenes
Warning: SPOILERS.
YouTube links: