Runelord is a Dwarfs melee infantry lord unit. The greatest of Runesmiths rides into battle atop the Anvil of Doom, smiting all foes with magical fury.
Runesmiths work spells in with their hammercraft, binding the Winds of Magic into mighty runes of power. They are a suspicious lot who jealously protect the secrets kept in their anvils and hammers, guarding the knowledge that allows them to make magic items - weapons, armour, rings and talismans - of greater potency than those wrought by any other mortal race. In times of great need, the most powerful Runelords bring an Anvil of Doom to battle - the most ancient heirlooms of the entire Dwarf race. They are the very anvils upon which the rune weapons of legend were forged, and were, perhaps, the very creations of the great Forgefather Grungni. They are specially made to attract and hold the Winds of Magic, arcane powers which can be captured and subsequently unleashed by a Runelord. Separate runes struck in the right order can call upon the different Ancestor Gods - Valaya for loyalty, Grungni to boost the power of arms and armour, and Grimnir to unlock the energies of fury.
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ↑ Runic Magic: This unit can bind the Winds of Magic into powerful runes which can be activated during deployment or battle.
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The Runelord is one of the most commone lords chosen at least in multiplayer. This is because of the utility they bring to the battlefield. With four runes, they can influence the battlefield even if they are not directly in combat. Due to the slow speed of the Dawi, this allows the player the ability to make up for their lack of mobility with strong buffs placed strategically. The rune of wrath and ruin is also one of the few tools that the Dawi have for massively slowing down an enemy, which is very effective against cavalry and chariot units.
The items he brings are interesting on paper, but not super useful. The belt gives 33% damage resistance when the unit is below 20% health, the problemm is that is such a low amount of health, it is likely that the unit will rout from all the dmage they have taken. The rune of Grungni is useful for giving missile resistance, allowing your units to better weather a storm of arrows. Niche, but can be useful against missile heavy factions like Wood Elves or Vampire Coast.