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Sarl is a minor Norscan Tribes faction in Total War: Warhammer and Total War: Warhammer II.

They do not appear on the map by default, and must be awakened by the Warriors of Chaos. In order for them to be awakened, the Warriors of Chaos must win a battle against a settlement in the Trollheim Mountains. It doesn't matter who currently controls the settlement.

If the Sarl are wiped out, the Warriors of Chaos can just awaken them again by winning another battle against a settlement in the Trollheim Mountains.

Description[ | ]

The Sarls are a Norscan tribe known for being great shipbuilders, and few are the villages that do not provide timber for the longships of their tribe. In one such village, every able-bodied Sarl is expected to help herd timbers down the icy rivers of their land to the shipyards on the coast.

Climbing pitons are not uncommon among Sarl hunters, who know how easily the role of hunter and prey can change and appreciate the value of keeping a safe distance above snapping fangs and flashing claws.

Starting territory[ | ]

The Old World
Mortal Empires

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