Loyalty

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Icon loyalty.png Loyalty is a game mechanic introduced in Total War: Warhammer II for the Skaven, Dark Elves, and Vampire Coast. Loyalty is a measure of the willingness of a Lord to follow the leader of his or her faction. If a lord's loyalty reaches 0 they can rebel, taking their army with them, and if it reaches 10 they can gain a unique item.

The faction leader and their army are not affected by loyalty. For instance if you are playing as Naggarond, then Malekith and his army are not affected. Additionally, Vampire Coast lords earned from the technology tree are not affected by Loyalty.

How it works[edit | edit source]

Loyalty is measured on a scale of 0 to 10, low to high.

A lord's loyalty is displayed in the bottom left, near their portrait, when they are selected.

Should a Lord’s loyalty reach 0 they will rebel, taking their army with them to form a new separatist faction. This is similar to a rebellion which can happen with low public order.

A selected Lord’s loyalty is shown on the Character Info panel, and on the Details tab of the Character Details panel. The starting loyalty for each Lord available for recruitment can take a range of values, indicated on the Recruit Lord panel. Your starting lord has no loyalty statistic and will never abandon your faction.

Additionally, at very high loyalty levels your lord may offer you certain crafted items through a dilemma.

Increasing loyalty[edit | edit source]

  • Winning a battle with a lord can increase that lord's loyalty.
  • Raiding with an army.
  • Recruiting units into a lord's army.
  • Equipping items, banners and followers to a lord can increase their loyalty.
  • Har Ganeth has a faction mechanic which can cause lord to gain loyalty at the start of your turn, when Hellebron is still fairly young.
  • The Thirteenth Scheme rite for Skaven gives Lords a chance to gain +2 loyalty each turn while it is active.
  • Vampire Coast Lords have traits that say specifically what will increase their loyalty. For example, a firestarter gains loyalty through sacking or razing settlements.

Reducing loyalty[edit | edit source]

  • Queek Headtaker (Clan Mors) has a character trait which makes any Grey Seers he recruits begin with lower loyalty.
  • It appears that when an army suffers attrition, this can reduce loyalty.
  • Disbanding large numbers of units in a lord's army can decrease their loyalty to avoid crippling a lord just before he goes rogue.

Separatist factions[edit | edit source]

Dark Elves[edit | edit source]

Skaven[edit | edit source]

Vampire Coast[edit | edit source]

High Loyalty dilemmas[edit | edit source]

Dark Elves[edit | edit source]

Skaven[edit | edit source]

Strategy[edit | edit source]

Click here to add a strategy!

Winning battles has a chance to increase loyalty and depending on the type of victory will increase or decrease the chance. Raiding, recruiting units into the lords army and giving them items also can increase a lords loyalty. Lord Skrolk doesnt like warlords and Queek doesnt like grey seers. Not the best mechanic in the game though and probably needs some work.