Shield of Civilization

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Shield of Civilization is a diplomatic trait that occurs under special circumstances in the campaign.

Overview[edit | edit source]

The trait will occur during a Chaos Invasion in The Old World and Mortal Empires campaigns. Shield of Civilization gives certain factions a big diplomatic boost towards each other, making them more likely to cooperate with each other against the threat of a Chaos Invasion. Factions put aside petty squabbling over land and resources, to fight for the greater good against Chaos. This makes it very easy for the player to create military alliances. Once the Chaos Invasion has ended, the trait will disappear, and the factions will resume their petty wars.

In the An Eye For An Eye campaign, certain factions begin with this trait.

Factions affected[edit | edit source]

Including all minor factions under the following categories:

Effects[edit | edit source]

The Old World[edit | edit source]

Mortal Empires[edit | edit source]

  • + diplomatic relations with Empire Provinces, Kislev, Southern Realms, Bretonnian Kingdoms, Dwarf Realms, High Elves and Lizardmen.