Skeleton Warriors (Vampire Counts)

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Skeleton Warriors
Wh main vmp skeleton warrior sword.png
Infantry sword.png
Overview
FactionVampire Counts
CategorySword Infantry
Unit size120
Recruitment
Icon treasury.png Cost (MP): 300 (300)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 75
Statistics
Icon stat health.png Health: 61
Icon stat morale.png Leadership: 30
Icon stat speed.png Speed: 31
Icon stat attack.png Melee attack: 18
Icon stat defence.png Melee defence: 22
Icon stat charge bonus.png Charge Bonus: 6
Weapons
Melee
Icon stat damage.png Weapon Damage: 20
Modifier icon armour piercing.png Armour-Piercing Damage: 6
Icon stat speed.png Melee Interval: 4.3 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
15%
Shielded units will block the following percentage of missile damage from the front Shield: 30%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Undead.png Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low). It will suffer from Icon attrition.pngattrition when moving through territory not owned by the Undead.

Skeleton Warriors is a Vampire Counts melee infantry unit in Total War: Warhammer. Little more than shuffling bones with swords and spears, Skeletons perform a dutiful, if not exemplary, job in the battle lines.

Description[edit | edit source]

Beneath the mud lie the grave-stained bones of bitter, ancient warriors. Long held beneath the earth, they are clad in their corroded armour, their lifeless hands still gripping the swords, axes, spears and shields they held in life. Provided their remains have not been blessed by the rites of Morr, a Necromancer or Vampire can use the coiling energies of Dark Magic to instil a semblance of life and a flicker of spirit into these dormant warriors. As the regiments of past massacres claw their way to the surface, their empty eye sockets glow with unholy power. Silently, they gather together in a semblance of their old ranks, mutely awaiting the commands of their new lord as the remains of their tattered banners flap in the unnatural breeze of their creation. Lipless horn blowers raise their instruments and sound a spectral, mournful dirge.

Abilities[edit | edit source]

  • Shielded: Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Strategy[edit | edit source]

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