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Total War: Warhammer Wiki
10,652
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
General info
Warhammer I
Warhammer II
Warhammer III
DLC
Patches and updates
Campaign
Battle
Multiplayer
Legendary lords
Immortal Empires
The Realm of Chaos
Special buildings
Events
Items
Set piece battles
Races
The Empire
Dwarfs
Greenskins
Vampire Counts
Warriors of Chaos
Beastmen
Wood Elves
Bretonnia
Norsca
High Elves
Dark Elves
Lizardmen
Skaven
Tomb Kings
Vampire Coast
Kislev
Grand Cathay
Khorne
Nurgle
Tzeentch
Slaanesh
Chaos Undivided
Ogre Kingdoms
Chaos Dwarfs
Wiki affairs
Wiki rules
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Understanding our infoboxes
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==Skill Lines== Skills are typically categorized or grouped into several lines, each with its own particular focus related to distinct aspects of game play, or with a selection of skills specific to the character. Each line is effectively a semi-linear development path for skills associated withe the focus of the given line. The first line or top line of skills are those that are specific to the character based on their faction and type, and typically include mount options. The next line or second line are skills that effect the individual in combat, such that these skills increase combat stats for that character, and can provide special combat trigger events. This line is typically colored gold. The third line are skills that effect the characters army, increasing the entire armies stats or abilities. This line is typically only available to lords or generals, and is usually colored red. The fourth line are skills that have an effect in the campaign portion of the game, which effect things like the army movement rate on the campaign map, bonuses to reduce or spread corruption, attrition, reduce army cost, and offer some unique attacks such as lightning strike. This third line is typically colored blue (or cyan.) There are usually 2 distinct sets of skills to each line, with each group or set of skills being made available for selection only after an initial "key" skill in that line has been selected.
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