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Occupied Gate (Small Fortress) is a Special settlement building introduced in Total War: Warhammer II. It can be build by most factions in regions with a High Elven fortress; Eagle Gate, Griffon Gate, Phoenix Gate and Unicorn Gate.

Effects[ | ]

Couronne Bretonnia[ | ]

Disciples of Hashut Chaos Dwarfs[ | ]

Wh3 main dae daemon prince 256 Daemons of Chaos[ | ]

Dark Elves Dark Elves (except Cult of Pleasure Cult of Pleasure)[ | ]

Cult of Pleasure Cult of Pleasure (Dark Elves Dark Elves)[ | ]

Karaz-a-Karak Dwarfs[ | ]

Grand Cathay Grand Cathay[ | ]

Greenskins Greenskins[ | ]

Khorne Khorne[ | ]

Kislev Kislev[ | ]

Lizardmen Lizardmen (except Spirit of the Jungle Spirit of the Jungle)[ | ]

World Walkers Norsca[ | ]

Nurgle Nurgle[ | ]

Ogre Kingdoms Ogre Kingdoms[ | ]

  • Growth Growth: +40
  • Siege defence Adds walls to the settlement
  • Corruption Corruption: -2

Skaven Skaven[ | ]

Slaanesh Slaanesh[ | ]

Reikland The Empire[ | ]

Tomb Kings Tomb Kings[ | ]

Tzeentch Tzeentch (except The Deceivers The Deceivers)[ | ]

Vampire Coast Vampire Coast[ | ]

The Drakenhof Conclave Vampire Counts[ | ]

Wood Elves Wood Elves[ | ]

  • Growth Growth: +40
  • Siege defence Adds walls to the settlement
  • Corruption Corruption: -2

Construction[ | ]

Note: The following numbers are base values, not taking any buildings/traits/technologies/etc that influence building costs or times, into account. The Climate system is partially taken into account. Races that don't have a faction that has access to this building in pleasant climate, show the cheapest version available to any faction in that race. So for example, the cheapest version for Dwarfs is in uninhabitable climate so those values are listed.

Chaos factions (except Wh3 main dae daemon prince 256 Daemons of Chaos & Khorne Khorne)[ | ]

Icon hourglass Turns: 2
Icon treasury favour Cost: 1000

Wh3 main dae daemon prince 256 Daemons of Chaos[ | ]

Icon hourglass Turns: 3
Icon treasury favour Cost: 1000

Khorne Khorne[ | ]

Icon hourglass Turns: 3
Icon treasury favour Cost: 1300

Disciples of Hashut Chaos Dwarfs[ | ]

Icon hourglass Turns: 2
Icon chd raw materials Raw Materials: 300

Karaz-a-Karak Dwarfs & Skaven Skaven[ | ]

Icon hourglass Turns: 4
Icon treasury Cost: 1500

Couronne Bretonnia, Grand Cathay Grand Cathay, Kislev Kislev, Ogre Kingdoms Ogre Kingdoms & Tomb Kings Tomb Kings[ | ]

Icon hourglass Turns: 3
Icon treasury Cost: 1300

The Drakenhof Conclave Vampire Counts[ | ]

Icon hourglass Turns: 3
Icon treasury dark magic Cost: 1300

Others[ | ]

Icon hourglass Turns: 2
Icon treasury Cost: 1000

Building Chain[ | ]

Trivia[ | ]

Bugs[ | ]

  • Both the Wood Elves Wood Elves and Ogre Kingdoms Ogre Kingdoms currently don't have garrison units and thus aren't able to defend the gates without an army present.
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