Sorceress (Dark)

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Def sorceress campaign 01 0.png
FactionDark Elves
CategoryDark Elves melee infantry
Unit size1
Icon treasury.png Cost (MP): 1000 (300)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 250
Icon stat health.png Health: 3412
Icon stat morale.png Leadership: 60
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 39
Icon stat defence.png Melee defence: 30
Icon stat charge bonus.png Charge Bonus: 15
Resistance missile.png Damage Resist Missiles: 15
Icon stat damage.png Weapon Damage: 200
Modifier icon armour piercing.png Armour-Piercing Damage: 85
Icon stat speed.png Melee Interval: 4 s
Icon stat armour.png
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Sorceress (Dark) is a Dark Elves melee infantry unit in Total War: Warhammer II. The Dark Convent summon the Ruinous Powers to sow insanity amongst the foe.

Description[edit | edit source]

Elves have a natural affinity for the shifting Winds of Magic. In the ancient days, they learnt the secrets of manipulating this mystical power from the Slann, the most powerful servants of the Old Ones. Yet for all their expertise, there was always a limit to the amount of power the Elves could harness - the risk of madness and spiritual corruption prevented them from delving deeper into the power of Chaos. It was Morathi who first ventured into this forbidden territory. Through dark rituals and bloody sacrifices, she moulded the energies of Chaos to her bidding. With this sorcery - the unrefined power of magic - Morathi soon began to weave enchantments and spells whose raw power far outstripped anything the Elves had previously known. To this day, Dark Elves study the sorcerous arts, utterly seduced by the unrestrained energy it allows them to command.

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