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Some are drawn to war by the need for vengeance, fighting fiercely to sate their bloodlust.

Stirland's Revenge (Free Company Militia) are an Reikland Empire Regiment of Renown missile infantry unit introduced in Total War: Warhammer with The Grim and the Grave.

Recruitment[ | ]

  • Icon effect ror Recruited with: Regiments of Renown Recruitment panel

Description[ | ]

The vast majority of Stirlanders that were once brave enough to dwell in the hinterlands of Sylvania have packed up their meagre possessions and fled for safer pastures. However, there are those who still fight tooth and nail for the territory they see as rightfully theirs – having eked out a life from one of the most dangerous and hateful corners of the Empire, they are loath to abandon it.

Foremost among these are the vigilantes that call themselves Stirland's Revenge. These unshaven and foul-smelling warriors are a loose brotherhood of bitter and determined men who are very rarely sober and almost always spoiling for a fight. All have lost their homes, families or loved ones to the curse of undeath that assails Sylvania.

Even to call this group of growling ne'er-do-wells a Free Company would be a kindness, for their military cohesion is as bad as their personal hygiene. Yet their determination makes them fierce fighters to a man. Roaming the east of the Vale of Darkness, they hunt down and slay every shambling corpse and clacking skeleton they can find, stopping only to plunder the empty inns and markets that once buzzed with life.

Led by Militia Leader Bernhardt of the Goat, with nothing left to lose, the men of Stirland's Revenge are hell-bent on vengeance, even if it costs them what's left of their miserable lives.

Attributes[ | ]

  • Missile infantry rifle Close-Quarters Infantry
  • Hybrid: This unit can perform well in both ranged combat and melee.
  • Armour-Piercing Missiles: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Decent Melee Combatant: Despite being primarily a missile unit or spellcaster, this unit can also hold its own ground when fighting in melee.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.
  • Stalk: This unit can move hidden in any terrain.

Difference from Free Company Militia[ | ]

  • Unit effect positive New Attribute: Immune to psychology Immune to Psychology
  • Unit effect positive Icon stat morale Leadership increased to 65
  • Unit effect positive Icon stat attack Melee attack increased to 36
  • Unit effect positive Icon stat defence Melee defence increased to 32
  • Unit effect both Ranged damage character Missile Damage increased to 22
    • Unit effect negative Icon stat ranged damage base Base Missile Damage decreased to 2
    • Unit effect positive Modifier icon armour piercing ranged Armour-Piercing Missile Damage increased to 14
  • Unit effect positive Icon cooldown Reload Time decreased to 7.38
  • Unit effect negative Icon treasury Cost increased from 450 to 800 (SP & MP)
  • Unit effect negative Icon upkeep Upkeep increased from 113 to 200

Strategy[ | ]

Stirland's Revenge have stalk which allows them to be a much better ambusher and flanker. Their missiles also have much more armour piercing, allowing them to dish out much more damage from afar. This turns them into short range Handgunners with only slightly less armour piercing.

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