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Stomping Humies at High Pass is a set piece battle in Total War: Warhammer.

Description

Beyond Black Fire Pass stands the lush humie realms, ripe for stomping. But first Grimgor must break through this army. The humies will be hard to shift, and there are rumours that they'll be getting stunty reinforcements. All things to consider, since Grimgor's force is all here with nothing left in reserve.

Intro Dialogue

Girmgor Ironhide : " Rhaaaaargh ! Dis iz it, Boyz ! Time to give dis ' Emprah ' a right spankin' ! Me and da Immortulz will lead from da front and seek out da poncey crown-wearin' git ridin' on 'iz big pigeon !

My axe, Gitsnik, is somewhere in dat pass. A bag of teef to the Orc dat finds it and 'ands it over. Any oo' fink they're gonna keep it instead, well... you'll find my boot so far up yer arse, you'll be tasting squig-leather until yoo die - which will be straight after !

Anyway ! Let's give Mork a show - get smashin' ! I want dis pass filled with blood, I want da Humies to remember my name for yearz and yearz... remember GRIMGOR !!! "

Armies

Enemy Armies

Wave 1

Emp generals campaign 02 0Wh main emp wizard heavensEmp warrior priest campaign 01 0Wh main emp spearmenWh main emp spearmenWh main emp swordsmenWh main emp crossbowmenWh main emp crossbowmenWh main emp luminarkWh main emp steamtank

Wave 2

Dwf lord campaign 01 0Dwf master engineer campaign 01 0Wh main dwf warriorsWh main dwf minersWh main dwf minersWh main dwf quarrellersWh main dwf quarrellersWh main dwf gyrocopterWh main dwf gyrocopterWh main dwf grudge throwerWh main dwf grudge thrower

Strategy

Click here to add a strategy!


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