Stormvermin (Sword & Shield)

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Stormvermin
Wh2 main skv inf stormvermin shields.png
Overview
FactionSkaven
CategorySkaven melee infantry
Unit size160
Recruitment
Icon treasury.png Cost (MP): 1050 (1050)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 262
Buildings required:
Warp-Forge
Statistics
Icon stat health.png Health: 62
Icon stat morale.png Leadership: 60
Icon stat speed.png Speed: 38
Icon stat attack.png Melee attack: 36
Icon stat defence.png Melee defence: 36
Icon stat charge bonus.png Charge Bonus: 18
Weapons
Melee
Icon stat damage.png Weapon Damage: 25
Modifier icon armour piercing.png Armour-Piercing Damage: 9
Icon stat speed.png Melee Interval: 4.6 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
67.5%
Shielded units will block the following percentage of missile damage from the front Shield: 35%
Attributes
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Stormvermin (Sword & Shield) is a Skaven melee infantry unit in Total War: Warhammer II. Recognisably dark-furred, the Skaven military elite fight with a proud zeal unique to their class.

Description[edit | edit source]

Stormvermin are the fighting elite of the Skaven Warlord clans. They are distinguished from their scrawnier litter-matters - often standing a full head taller, with thick muscular necks and a powerful build. Most Stormvermin are marked at birth, as their size and darker fur colour is recognisable. As the largest and most aggressive, young Stormvermin-to-be typically outfight the rest of their litter for precious food. If the young warriors are particularly strong, the weakest of their litter actually become the food. Should they survive the traumatic politics and back-stabbing as their litter-pack jockeys for position, the strongest Skaven will be assigned to regiments of Stormvermin and outfitted with the best war gear. Their duties may include forming a retinue or bodyguard for anyone from a minor Chieftain to the mighty ruling Clan Warlord himself, which puts the Stormvermin at the vanguard of the army where they can ensure continued preferential treatment by fighting with ferocity and zeal for their leaders.

Abilities[edit | edit source]

  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Strategy[edit | edit source]

Like their Halberd-wielding variant, Stormvermin with shields are quite costly and are not worth the price until the very late game of a campaign. However, they are suitable line infantry once cost becomes irrelevant and will be able to hold their own in combat much better than Clanrats. Keep them away from large enemy, as they are no match for enemies aside from other infantry.