Stranger Things

From Total War: WARHAMMER Wiki
Jump to: navigation, search

Stranger Things is a mysterious island treasure hunt introduced in Total War: Warhammer II.

Guide[edit | edit source]

This site is home to an ancient shrine of a lost god. The place is bathed in power and as your followers approach angry runes upon the shrine illuminate, their glow a beacon to the wary. "Choose!" booms a deep, disembodied voice...

Aggression[edit | edit source]

Your warriors enter an insatiable frenzy that gives them no thought of self-preservation. They shrug off blows in this state.
Your army will perform better in battle.

  • Mathlann's Blessing (10 turns)
    • Your exploration of the high seas has led to blessings from Mathlann, the Elven Lord of the Deeps - your troops will be protected from harm while they have the Elven God's favour.
    • Physical resistance +25%
  • Treasury +1500

Farsight[edit | edit source]

The shroud of war will furl back, and your armies shall cross the lands and seas quicker.

  • Favorable Winds (10 turns)
    • Campaign movement range (+25%)
  • Treasury +1000


  • Trunk of Maps
    • Duration: 10 turns
    • Magic item drop chance +25%
    • Campaign line of sight +50%
  • Random magic items (common?)