The Midnight Aristocracy have long struck terror into the hearts of the mortal races. From their lairs deep in Sylvania, the Vampire Counts strike out against the living with their massed armies of the eager dead.
Assassinate enemy Lords and faction leaders to fell them in battle to collect Blood Kisses for the awakening of powerful Bloodline Lords.
Raise the dead from your Lords' localities to instantly recruit units without training time and quickly muster large armies.
Spread Vampiric corruption across the land to disable attrition for Undead armies and blight the living as you increase the chances of Undead uprisings.
Campaign[ | ]
“
I am Kemmler, the Lichemaster, my destiny is my own!
„
The vast, forbidding forests and frowning valleys of the Empire may be lacking in fair Bretonnia, but behind this safe facade, peril lurks. The sprawling lands between the dukes' centres of power are home to all manner of predators, from wolves, through to Goblins, Orcs, Undead, and the like. Beyond the kingdom's borders the Elves of Athel Loren exist as an enigma to their neighbours; a fragile coexistence that, for now, aids the cause of all in these lands who stand against the ever-present threat from the Forces of Destruction.
The Lichemaster prowls his old wanderings in the Grey Mountains, plotting his next move against sworn enemies in nearby Bretonnia and the Empire.
Heinrich Kemmler burns with the need for power. Having recognised the limits that mortality placed upon him in his early years, Kemmler made it his life's work to escape them.
When controlled by the AI, The Barrow Legion will have the following diplomatic traits:
Corruptor - Shapes the realm by spreading corruption with their Heroes and armies, creating a world more suitable for their kind and much less so for others.
Subjugator - Aims to dominate and vassalise the enemy rather than eliminating them.
Protective - In war, prefers to expand slowly, consolidates before moving forward. Fiercely protects own lands, and wipes out harmful corruption.
Starting Treaties[ | ]
The Barrow Legion will start with the following treaties already in effect:
Control any 8 of the following settlements either by direct ownership or through vassals and military allies.
Couronne, Altdorf, Castle Drakenhof, The Oak of Ages, Miragliano, Skavenblight, Kislev, Hell Pit, Karaz-A-Karak, Karak Eight Peaks, Black Crag, Lahmia, Khemri, Sartosa, The Galleon's Graveyard, The Awakening, Wizard Caliph's Palace, Black Pyramid of Nagash
Maintain 80 units total.
Construct 3 of each of the following buildings:
Necromancer's Tower
Ensure that 2 of the following building(s) have been constructed:
Control any 16 of the following settlements either by direct ownership or through vassals and military allies:
Couronne, Altdorf, Castle Drakenhof, The Oak of Ages, Miragliano, Skavenblight, Kislev, Hell Pit, Karaz-A-Karak, Karak Eight Peaks, Black Crag, Lahmia, Khemri, Sartosa, The Galleon's Graveyard, The Awakening, Wizard Caliph's Palace, Black Pyramid of Nagash