- Playing as the Dreadfleet requires Curse of the Vampire Coast
Background[edit | edit source]
Count Noctilus, once known as Nyklaus von Carstein of Sylvania, was drawn to the maelstrom at the heart of the ocean to feast upon its dark magic. He performed a mighty ritual to transport himself, his castle and all his undead minions there to the Galleon’s Graveyard, a mystical place where wrecks and hulks of the seas are drawn. Reborn as Count Noctilus, he raised the shattered remains of sunken warships to form the hull of the Bloody Reaver and ride the waves of the mortal seas once more.
Playstyle[edit | edit source]
For general information about the Vampire Coast race, see that page.
- Units: TBA
- Upgradeable Ships: TBA
- Pirate Coves: TBA
- Infamy: TBA
- Verses of the Ancient Sea Shanty: TBA
- Treasure Maps: TBA
- Pieces of Eight: TBA
In battle[edit | edit source]
Dreadfleet uses the Vampire Coast unit roster.
In campaign[edit | edit source]
Legendary lord choices[edit | edit source]
Faction effects[edit | edit source]
Count Noctilus’s appetite for conquest allows him to gain war-declaration missions with unique rewards and rapidly swell his ranks for the task with increased recruitment capacity for his pirate crew and reduced recruitment duration for Necrofex Colossi.
The Bloody Reaver[edit | edit source]
Noctilus' personal ship is called The Bloody Reaver.
Starting territory[edit | edit source]
- Eye of the Vortex
- Mortal Empires
Victory Conditions[edit | edit source]
- Short Campaign
- Long Campaign
Diplomacy[edit | edit source]
Eye of the Vortex:
- Starting agreements
Eye of the Vortex
Crest Design[edit | edit source]
The crest design comes from a flag atop the Bloody Reaver, Count Noctilus's ship in the Games Workshop game Dreadfleet.
Strategy[edit | edit source]
Due to their vulnerable opening location, the Dreadfleet can be more difficult than the standard Vampire Coast to play as. Making your way to Ulthuan can quickly take out a potential bevy of High Elf problems before they spiral out of control. Alternatively, quickly making your way to Lustria and engaging the Lizardmen fighting the Vampire Coast can net you an early ally from Luther Harkon. Regardless, very quickly you're going to need to take over territories so you can afford more armies. Wage war as needed to take over territories, and use Fleet Admiral Heroes to pop up Pirate Coves against enemies you don't want to fight.
Once your economy establishes itself, ease up on declaring wars. Let your Vampiric Corruption interfere with your neighbours and let them declare war against you. This helps focus your armies rather than having to fight a war on multiple fronts. Raise Dead can be used to rapidly assemble forces when and where they're needed.
Be careful at advancing too quickly. Like the other Vampire Coast members, the Dreadfleet are horrid at negotiating, which means it's very easy to find yourself at war with multiple pirate factions, minor factions and major factions, and yet completely without allies to rely on. Like all Vampire Coast members, they cannot confederate others, so don't worry too much about making friends with everyone.
Lastly, don't be afraid to lean on Count Noctilus himself. While listed as a Spellcaster, he is surprisingly adapt at combat, especially once he takes hit mount. This can be extremely beneficial in the early game when survival can be made or lost off the first couple battles.