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These ghouls remember one thing - war - and they pursue that goal with single-minded savagery.

The Feasters in the Dusk (Crypt Ghouls) are a The Drakenhof Conclave Vampire Counts Regiment of Renown melee infantry unit introduced in Total War: Warhammer for The Grim and the Grave.

Recruitment[ | ]

  • Icon effect ror Recruited with: Regiments of Renown Recruitment panel

Description[ | ]

Crypt Ghouls are ugly, stooping creatures with only a vestigial sense of reason. Their skin is sallow and filthy, their eyes are bestial and insane, and their snarling lips reveal sharp-pointed teeth in slavering mouths. Dressed only in the rags they pull from their victims, the Crypt Ghouls carry weapons they have picked up or have crudely fashioned from the remains of their unwholesome meals. These skulking fiends do not need such implements to kill, however, for they have long claws sufficient for their needs. These claws are encrusted with grave-filthy and decaying meat; those that take even the lightest scratch from their talons can die from unnaturally potent infections that spread through the victim's body. In addition, their constant diet of rot-fouled meat confers a sinewy and unwholesome resilience.

Attributes[ | ]

  • Infantry cudgel Cudgel Infantry
  • Damage Dealer: This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
  • Poison Attacks: The Modifier icon poisonpoisonous attacks of this unit weaken the target's speed and damage and/or apply the Poison! debuff.
  • Stalk: This unit can move hidden in any terrain.
  • Weak Against Armour: This unit's attack can hardly punch through armour and is thus wasted on heavily armoured enemies.

Strategy[ | ]

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The Feasters gain stalk and vanguard deployment over the regular ghouls, allowing them to be used as a sneaky flanker. They are usually deployed in the corner of the map and meant to surprise the enemy archers/artillery once front line fighting has been engaged. Their armour piercing remains low despite their improved melee stats, so they should be kept away from armored units.

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