The Fireborn (Dragon Princes)

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The Fireborn
Wh2 dlc10 hef cav dragon princes ror.png
Overview
FactionHigh Elves
Category High Elves shock cavalry (Regiment of Renown)
Recruitment
Icon treasury.png Cost (MP): 1900 (1900)
Icon hourglass.png Turns: 3
Icon income.png Upkeep: 475
Statistics
Icon stat health.png Health: 94
Icon stat morale.png Leadership: 95
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 43
Icon stat defence.png Melee defence: 41
Icon stat charge bonus.png Charge Bonus: 80
Resistance fire.png Damage Resist Flames: 70
Resistance physical.png Damage Resist Physical: 25


Weapons
Melee
Icon stat damage.png Weapon Damage: 32
Modifier icon armour piercing.png Armour-Piercing Damage: 12
Icon stat speed.png Melee Interval: 5 s
Modifier icon bonus vs large.png Bonus vs. Large: 18
Protection
Icon stat armour.png
Armor:
81.59%
Shielded units will block the following percentage of missile damage from the front Shield: 35%
Attributes
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

The Fireborn (Dragon Princes) is a High Elves unit in Total War: Warhammer II's downloadable content, The Queen and the Crone. The mighty deeds of the Fireborn are spoken of in hushed tones by all the princes of Caledor.

Description[edit | edit source]

As royal bodyguards of the ruling Prince of Caledor, the noble Imrik, the Fireborn are the finest knights in a kingdom rightly famed for its peerless mastery of war. Their shields bear the image of Indraugnir, the legendary Dragon that bore Aenarion to battle, an honour bestowed upon them by Imrik himself after they slew the great Bloodthirster, Gorecleaver, and led the charge that shattered the dread legion of Shalthrak the Slaughterer.

The Fireborn ride into war wielding lances fit for their name, enchanted with wreathing flames.

Abilities[edit | edit source]

  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Dragon Armour: Fire attacks cannot harm the wearer of this enchanted, volcano-forged armour.
  • Martial Mastery: A rigorous selection process and relentless training have turned this unit into the perfect fighting machine. This effect is lost, however, if the unit is badly damaged.

Strategy[edit | edit source]

Click here to add a strategy!

Regular Dragon Princes are deadly heavy cavalry with a devastating charge. They also have decent melee stats for shock cavalry and high armor. The Fireborn improve upon this by having a bonus vs. large and a 70% flame resistance. This makes them much more of an anti monster/anti cav unit as wlel as protects them from relatively niche fire damage. The Fireborn are one of the best shock cavalry units in the game and should be kept as healthy as possible when under your command.