The Golden Order

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The Golden Order
Tw2 goldenorder.png
General data
TypePlayable subfaction
CategoryThe Empire
RulerBalthasar Gelt
CampaignsMortal Empires
Territory
Starting territory
Mortal Empires
ClimatesPrefers temperate, desert, savannah and mountain
Racial capital
  • Altdorf
  • Distinct features
    Bullet icon empire magic colleges.pngColleges of Magic:Harness multiple Lores of Magic to bolster the Empire's strength and destroy its enemies.
    Bullet icon empire units.pngVaried unitsLarge and varied unit roster with a wide range of infantry, cavalry, artillery and other unit types.

    The Golden Order is a playable subfaction of The Empire led by Balthasar Gelt. They are playable in campaign, multiplayer and custom battles.

    How they play[edit | edit source]

    A summary of Empire gameplay:

    • Units: The Empire have an extremely large and diverse roster with almost every unit type represented. Infantry form the core of their army, backed up by strong cavalry and artillery.
    • Regiments of Renown: These are unique, more-powerful versions of regular Empire units.
    • Imperial Authority: Develop authority within the empire by engaging in internal politics and quelling problems to enforce confederation, vassalage or war.
    • Summon the Elector Counts: Secure the fealty of the Empire's lords to govern or take over by force, assigning new, more loyal Elector Counts
    • Colleges of Magic: The Empire can recruit 7 different kinds of spellcaster heroes, who have access to a total of 42 spells – the most of any faction.

    Background[edit | edit source]

    "Insert quote"

    Balthasar Gelt has been sent by Karl Franz to restore order in the Southern border of the Empire. There was a province called Solland there that has long been destroyed, Gelt is tasked with protecting the border and recreating the county.

    In battle[edit | edit source]

    The Golden Order play like a regular Empire faction in battle. See the Empire unit roster for details.

    In campaign[edit | edit source]

    Legendary Lord choices[edit | edit source]

    Faction effects[edit | edit source]

    • Armour: +10 for all units
    • Hero capacity: +2 for Battle Wizards
    • Upkeep: -50% for Battle Wizards

    Climate preferences[edit | edit source]

    Climate preferences for The Golden Order:

    • Habitable: temperate, desert, savannah, mountain
    • Unpleasant: jungle, temperate island
    • Uninhabitable: chaos waste, wasteland, magical forest, frozen, ocean

    Start locations[edit | edit source]

    Mortal Empires

    Victory conditions[edit | edit source]

    Mortal Empires
    •  ?
    Short campaign
    •  ?
    Long campaign
    • ?

    Diplomacy[edit | edit source]

    Diplomatic traits[edit | edit source]

    Mortal Empires:

    •  ?

    Starting agreements[edit | edit source]

    Mortal Empires:

    Elector Trait[edit | edit source]

    Gelt starts off as the Elector Count of Solland, granting him the following buffs:

    Strategy[edit | edit source]

    Click here to add a strategy!