The Grey (Shadow Warriors)

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The Grey
Wh2 dlc10 hef inf shadow warriors ror.png
Overview
FactionHigh Elves
Category High Elves missile infantry (Regiment of Renown)
Recruitment
Icon treasury.png Cost (MP): 1300 (1300)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 325
Statistics
Icon stat health.png Health: 72
Icon stat morale.png Leadership: 82
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 43
Icon stat defence.png Melee defence: 34
Icon stat charge bonus.png Charge Bonus: 10
Icon stat ammo.png Ammunition 20
Icon stat ammo.png Reload Time: 30
Weapons
Melee
Icon stat damage.png Weapon Damage: 18
Modifier icon armour piercing.png Armour-Piercing Damage: 4
Icon stat ranged damage.png Number of Projectiles: 1
Icon stat ammo.png Reload Time: 11
Icon stat range.png Range: 180
Ranged
Icon stat damage.png Weapon Damage: 22
Modifier icon armour piercing.png Armour-Piercing Damage: 10
Icon stat speed.png Melee Interval: 4.3 s
Protection
Icon stat armour.png
Armor:
22.5%
Attributes
  • Attribute guerrilla deploy.png Vanguard Deployment: This unit can deploy outside the deployment zone.
  • Mounted fire move.png Fire Whilst Moving: This unit can fire when mounted and moving.
  • Perfect Vigour: Even when performing the most fatiguing actions, this unit never loses vigour.
  • Stalk.png Stalk: This unit can move hidden in any terrain.

The Grey (Shadow Warriors) is a High Elves unit in Total War: Warhammer II's downloadable content, The Queen and the Crone. The Elves of the Grey have battled ceaselessly for generations, and will continue that tradition for generations to come.

Description[edit | edit source]

The Shadow Warriors are masters of ambush and guerrilla warfare, and are elite warriors even among other Elves. They strike swiftly and noiselessly from concealment with deadly accurate volleys from their longbows, before charging forth to slay any survivors with a flurry of blades. Even at times when the populace of Ulthuan does not consider itself at war, there is no respite for the Shadow Warriors. Weary and grim, they constantly patrol the barren shores and bleakest hills of Nagarythe. They keep a constant vigil against approach of the evil Druchii who sank their homeland beneath the waves.

Abilities[edit | edit source]

  • Good Range: This unit has a larger range than most other units of the same class. This allows it to take out hostile missile units before they can come into firing range.
  • Master Ambusher: This unit can move whilst hidden in any terrain, firing in any direction even whilst running!
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Abilities[edit | edit source]

Strategy[edit | edit source]

Click here to add a strategy!

They have very good range, and fire whilst moving, so you can kite your enemy. Go for low armour unsheilded units