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Generic dwf

Background image for the The Migration dilemma when playing with a Dwarfs Karaz-a-Karak racial faction.

The Migration is a generic dilemma Event Commander Activity Neutral available to all non-horde Icon horde Icon horde cst racial factions introduced in Total War: Warhammer. Greenskins GR mon 64 racial factions have their exclusive alternative dilemma called Wanderin' Gits.

It enables the player to chose temporaryCampaign turnsfactionwide mixed effects Unit effect both or retain the status quo Icon effects army. In this case, do nothing, or have moderate growth Growthand recruitment cost Icon treasury / Treasury VC reduction bonuses Unit effect positive in exchange for a minor public order Public orderpenalty Unit effect negative.


In-game description[ | ]

A great migration has come to our borders, demanding shelter from larger threats abroad. Do we let them cross into our territory or turn them away?

Requirements[ | ]

Trigger timing[ | ]

  • As soon as all requirements are met there is a random chance the dilemma will trigger immediately.

Options[ | ]

Option 1: Begone![ | ]

  • Do nothing Icon effects army

    There is no room for refugees here. Turn them down, and let the gods decide their fate.

Option 2: Welcome![ | ]

  • Migration Icon income / Icon income vmp
    • Turns remainingCampaign turns: 5
    • Growth Growth: +15 (all provinces)
    • Public order Public order: -3 (all provinces)
    • Recruitment cost Icon treasury / Treasury VC : -10% (all armies)

A great migration has arrived to our borders.


There are always wars to fight, so more bodies could be useful. Welcome them with a smile, they will pay for this hospitality at a later time.

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