The Storm Riders (Lothern Sea Guard)

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The Storm Riders
Wh2 dlc10 hef lothern sea guard ror.png
Overview
FactionHigh Elves
Category High Elves missile infantry (Regiment of Renown)
Recruitment
Icon treasury.png Cost (MP): 950 (950)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 237
Statistics
Icon stat health.png Health: 60
Icon stat morale.png Leadership: 80
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 27
Icon stat defence.png Melee defence: 44
Icon stat charge bonus.png Charge Bonus: 4
Icon stat ammo.png Ammunition 22
Icon stat ammo.png Reload Time: 30
Weapons
Melee
Icon stat damage.png Weapon Damage: 20
Modifier icon armour piercing.png Armour-Piercing Damage: 8
Icon stat speed.png Melee Interval: 4.2 s
Modifier icon bonus vs large.png Bonus vs. Large: 16
Ranged
Icon stat damage.png Weapon Damage: 15
Modifier icon armour piercing.png Armour-Piercing Damage: 4
Icon stat ammo.png Reload Time: 11
Icon stat range.png Range: 165
Protection
Icon stat armour.png
Armor:
30%
Attributes
Template:Wh chargeReflectorVsL hideForest guerrilla fear mountedFireMove

The Storm Riders (Lothern Sea Guard) is a High Elves unit in Total War: Warhammer II's downloadable content, The Queen and the Crone. The sight of the Storm Riders' banners strikes fear in to the hearts of even the most merciless Druchii.

Description[edit | edit source]

Abilities[edit | edit source]

  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Fire whilst moving: This unit can fire while on the move.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Strategy[edit | edit source]

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