The Storm Riders (Lothern Sea Guard)

From Total War: WARHAMMER Wiki
Jump to: navigation, search
The Storm Riders
Wh2 dlc10 hef lothern sea guard ror.png
Overview
FactionHigh Elves
Category High Elves missile infantry (Regiment of Renown)
Recruitment
Icon treasury.png Cost (MP): 950 (950)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 237
Statistics
Icon stat health.png Health: 60
Icon stat morale.png Leadership: 80
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 27
Icon stat defence.png Melee defence: 44
Icon stat charge bonus.png Charge Bonus: 4
Icon stat ammo.png Ammunition 22
Icon stat ammo.png Reload Time: 30
Weapons
Melee
Icon stat damage.png Weapon Damage: 20
Modifier icon armour piercing.png Armour-Piercing Damage: 8
Icon stat speed.png Melee Interval: 4.2 s
Modifier icon bonus vs large.png Bonus vs. Large: 16
Ranged
Icon stat damage.png Weapon Damage: 15
Modifier icon armour piercing.png Armour-Piercing Damage: 4
Icon stat ammo.png Reload Time: 11
Icon stat range.png Range: 165
Protection
Icon stat armour.png
Armor:
30%
Attributes
Template:Wh chargeReflectorVsL hideForest guerrilla fear mountedFireMove

The Storm Riders (Lothern Sea Guard) is a High Elves unit in Total War: Warhammer II's downloadable content, The Queen and the Crone. The sight of the Storm Riders' banners strikes fear in to the hearts of even the most merciless Druchii.

Description[edit | edit source]

The Lothern Sea Guard can fight as effectively on land as at sea, and are equally resolute when defending the walls and fields of Lothern as they are as when battling on the deck of a ship. These dangerous duties require the Sea Guard to maintain a flexible armoury. The vast majority are well-trained in the use of spear, shield and bow - the better to combine the finest aspects of the spear and archer regiments of other cities and realms. Indeed, it is a point of pride in Lothern that the discipline of their warriors far surpasses that of any found elsewhere in Ulthuan. When the armies of Ulthuan go to war, the Sea Guard play a crucial part, crewing the many warships and acting as the vanguard for the oncoming host.

Abilities[edit | edit source]

  • Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
  • Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Fire whilst moving: This unit can fire while on the move.
  • Vanguard Deployment: This unit can deploy in an expanded deployment area, allowing it to start the battle within striking distance of the enemy - or somewhere unexpected.

Strategy[edit | edit source]

Click here to add a strategy!

The Storm Riders gain the ability to cause fear, Fire whilst moving, and Vanguard Deployment over normal Sea Guard.