Total War: WARHAMMER Wiki
Register
Advertisement

The Vaults is a province introduced in Total War: Warhammer.

Description[ | ]

The Vaults is a central province, with important routes connecting Talsyn, Western Border Princes, Eastern Border Princes, Black Mountains, Tilea - this allows trade and invasions. Southern Grey Mountains can also be reached by factions using the Underway, Worldroots or Beast-Paths. The western arm of The Vaults extends past Skavenblight into Estalia. However, this part of the province is inaccessible with no settlements.

Settlements[ | ]

The Old World[ | ]

Settlement Type Port Starting faction Resources Special buildings
Karak Izor Province capital Clan Angrund Resource dwarf beer Dwarf Beer
Karak Bhufdar Minor Broken Nose Resource timber Timber
Zarakzil Minor

Mortal Empires[ | ]

Settlement Type Port Climate Starting faction Resources Special buildings
Karak Izor Province capital Mountain Clan Angrund Copper Mountain
Zarakzil Minor Broken Nose
Karak Bhufdar Minor Resource timber Timber

Immortal Empires[ | ]

Settlement Type Port Climate Starting faction Resources Special buildings
Karak Izor Province capital Mountain Mountain Wh main grn broken nose 256 Broken Nose Copper Mountain
Karak Bhufdar Minor Resource timberTimber
Zarakzil Minor Clan Angrund Clan Angrund

Limitations[ | ]

Regional occupation (TWW1)
Advertisement