Total War: Warhammer followers

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Followers can be added to any of the characters in the campaign, providing various bonuses. They have a random chance of occurring and remain permanently in the hero's inventory unless removed after a lost battle.

List of followers[edit | edit source]

Followers are generally only available to specific factions, with a number of them available to all factions.

Generally available[edit | edit source]

Name Effect
Wh main anc human old man.png
Hedge Wizard
Wh main anc human man.png
Bailiff
Wh main anc human man.png
Boatman
Wh main anc human man.png
Bodyguard
  • Enemy Hero action success chance: -10%
Wh main anc human spy.png
Bounty Hunter
Wh main anc human old man.png
Fisherman
  • Income from trade: +5%
Wh main anc human spy.png
Grave Robber
Wh main anc human man.png
Initiate
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Kislevite Kossar
Wh main anc human man.png
Mercenary
Wh main anc human man.png
Militiaman
  • Infantry recruit experience: +1 (Lord's army)
Wh main anc human man.png
Pit Fighter
  • Melee attack: +7
Wh main anc human old man.png
Outlaw
  • Income from raiding: +12% (Hero's army)
Wh main anc human man.png
Outrider
  • Chance of spotting nearby foreign armies: +25%
Wh main anc human old man.png
Protagonist
  • Melee defence: +6
Wh main anc human man.png
Rogue
  • Assassinate: Additional +8% chance of killing target
Wh main anc human man.png
Servant
  • Enemy Hero action success chance: -10%
Wh main anc human spy.png
Smuggler
  • Income from trade: +6%
Wh main anc human man.png
Soldier
  • Unit melee attack: +4 (Lord's army)
Wh main anc human man.png
Thug
  • Assassinate: Additional +10% chance of killing target
Wh main anc human man.png
Tollkeeper
  • Income from taxes: +12% (local province)
Wh main anc human spy.png
Tomb Robber
Wh main anc human man.png
Vagabond
  • Campaign movement range: +7%
Wh main anc human man.png
Valet
  • Character's aura leadership effect: +3%
Wh main anc human old man.png
Zealot
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Student
Wh main anc human man.png
Fieldwarden (available to players controlling The Moot)
  • Ambush spotting chance: +10% (Lord's army)

Warriors of Chaos[edit | edit source]

Name Effect
Wh main anc chaos warrior.png
Barbarian
  • Income from post-battle loot: +6%
Wh main anc chaos warrior.png
Beast Tamer
  • War beast recruit experience: +1 (Lord's army)
Wh main anc chaos human.png
Collector
  • Income from sacking settlements: +6%
Wh main anc chaos human.png
Cultist
  • Icon corruption chs.pngChaos corruption: +1 (local province)
Wh main anc chaos demon.png
Darksoul
Wh main anc chaos warrior.png
Demagogue
  • Income from Horde buildings: +4% (commanded horde)
Wh main anc chaos warrior.png
Huscarl
  • Campaign movement range: +5%
Wh main anc chaos warrior.png
Kurgan Chieftain
  • Income from sacking settlements: +10%
Wh main anc chaos human.png
Magister
  • Building costs: -8% (commanded horde)
Wh main anc chaos monster.png
Mutant
  • Enemy leadership: -4% (local region)
Wh main anc chaos human.png
Oar Slave
  • Melee damage during sea battles: +8% (Lord's army)
Wh main anc chaos monster.png
Possessed
Wh main anc chaos warrior.png
Slave Master
  • Recruitment costs: -2% (Lord's army)
Wh main anc chaos warrior.png
Zealot
  • Icon corruption chs.pngChaos corruption: +1 (local province)

Dwarfs[edit | edit source]

Name Effect
Wh main anc dwarfs dwarf.png
Archivist
Wh main anc dwarfs dwarf.png
Brewmaster
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs engineer.png
Candle Maker
  • Chance of spotting nearby foreign armies: +8%
Wh main anc dwarfs dwarf.png
Choir Master
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc dwarfs engineer.png
Cooper
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs female.png
Daughter of Valaya
  • Income from all buildings: +7% (local province)
Wh main anc dwarfs female.png
Dwarf Bride
  • Income from all buildings: +9% (local province)
Wh main anc dwarfs dwarf.png
Dwarfen Tattooist
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc dwarfs engineer.png
Goldsmith
  • Income from Iron Mines, Gold Mines and Stone Quarries: +8% (local region)
Wh main anc dwarfs dwarf.png
Grudgekeeper
  • Leadership against Greenskins: +4 (Lord's army)
Wh main anc dwarfs dwarf.png
Guildmaster
  • Income from trade: +5%
Wh main anc dwarfs dwarf.png
Jewelsmith
  • Income from Breweries and Gem Cutters: +6% (local region)
Wh main anc dwarfs miner.png
Miner
  • Income from Iron Mines, Gold Mines and Stone Quarries: +15% (local region)
Wh main anc dwarfs dwarf.png
Powdermaker
  • Artillery recruitment costs: -7% (local region)
Wh main anc dwarfs miner.png
Prospector
  • Income from sacking settlements: +9%
Wh main anc dwarfs dwarf.png
Reckoner
  • Character's aura leadership effect: +4%
Wh main anc dwarfs engineer.png
Runebearer
  • Campaign movement range: +10%
Wh main anc dwarfs dwarf.png
Runesmith Apprentice
  • Hero recruitment cost: -10% (Runesmith)
Wh main anc dwarfs miner.png
Sapper
  • Enemy siege holdout time: -1
Wh main anc dwarfs dwarf.png
Shieldbreaker
Wh main anc dwarfs engineer.png
Shipwright
  • Naval recruitment costs: -6% (local sea region)
Wh main anc dwarfs dwarf.png
Slayer Ward
  • Slayer upkeep costs: -8% (Lord's army)
Wh main anc dwarfs miner.png
Stonemason
  • Income from Iron Mines, Gold Mines and Stone Quarries: +8% (local region)
Wh main anc dwarfs dwarf.png
Teller of Tales
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc dwarfs miner.png
Treasure Hunter
  • Income from post-battle loot: +7%
Wh main anc dwarfs dwarf.png
Troll Slayer
  • Bonus vs. large: +14

Empire[edit | edit source]

Name Effect
Wh main anc human man.png
Agitator
Wh main anc human old man.png
Apprentice Wizard
  • Winds of Magic power reserve: : +20 (Lord's army)
Wh main anc human man.png
Barber-Surgeon
  • Army replenishment speed: +10% (Lord's army)
Wh main anc human man.png
Bone Picker
  • Melee damage: +3%
Wh main anc human old man.png
Burgher
Wh main anc human man.png
Camp Follower
  • Wound recovery time: -1
Wh main anc human man.png
Charcoal Burner
Wh main anc human man.png
Coachman
  • Income from trade: +6%
Wh main anc human man.png
Entertainer
Wh main anc human man.png
Estalian Diestro
  • Melee attack: +5
Wh main anc human old man.png
Ferryman
  • Campaign movement range: +5%
Wh main anc human man.png
Hunter
  • Ambush chance: +10% (Lord's army)
Wh main anc human man.png
Jailer
Wh main anc human old man.png
Light College Acolyte
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Marine
  • Attrition at sea: -15% (Lord's army)
Wh main anc human spy.png
Messenger
  • Campaign movement range: +6%
Wh main anc human man.png
Noble
Wh main anc human old man.png
Peasant
  • Income from all buildings: +1% (local province)
Wh main anc human old man.png
Rat Catcher
  • Attrition: -10% (Lord's army)
Wh main anc human man.png
Road Warden
  • Ambush spotting chance: +15% (Lord's army)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc human man.png
Scribe
  • Campaign movement range: +8%
Wh main anc human man.png
Seaman
  • Attrition at sea: -15% (Lord's army)
Wh main anc human spy.png
Thief
  • Income from raiding: +15% (Hero's army)
Wh main anc human old man.png
Tradesman
  • Income from trade: +8%
Wh main anc human spy.png
Watchman
  • Enemy Hero action success chance: -4%
Wh main anc human old man.png
Woodsman
  • Income from all buildings: +10% (local province)

Greenskins[edit | edit source]

Name Effect
Wh main anc greenskins goblin.png
Backstabba
  • Post-battle chance of stealing a magic item: +8%
Wh main anc greenskins snotling.png
Bat-Winged Loony
  • Income from raiding: +7% (Lord's army)
Wh main anc greenskins goblin.png
Boggart
  • Goblin upkeep costs: -4% (Lord's army)
Wh main anc greenskins orc.png
Bully
  • Income from sacking settlements: +6%
Wh main anc greenskins goblin.png
Dog Boy Scout
  • Campaign line of sight: +10%
Wh main anc greenskins goblin.png
Dung Shovela
  • Income from all buildings: +4% (local province)
Wh main anc greenskins goblin.png
Gobbo Ranta
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc greenskins orc.png
Idol Carva
  • Public order: +1% (local province)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc greenskins orc.png
Pit Boss
  • Melee attack: +2
Wh main anc greenskins savage orc.png
Savage Orc Prodda
  • Savage Orc recruitment costs: -15% (local region)
Wh main anc greenskins goblin.png
Serial Loota
  • Income from looting settlements: +5%
Wh main anc greenskins orc shaman.png
Shaman's Lackey
  • Hero recruitment cost: -8% (Shaman)
Wh main anc greenskins snotling.png
'Shroom Gathera
  • Night Goblin leadership: +3 (Lord's army)
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
Wh main anc greenskins snotling.png
Snotling Scavengers
  • Income from sacking settlements: +10%
Wh main anc greenskins goblin.png
Spider-God Priest
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +2 (local province)
  • Spider rider leadership: +3 (Lord's army)
Wh main anc greenskins squig.png
Squig Mascot
  • Goblin leadership: +5 (Lord's army)
Wh main anc greenskins orc.png
Swindla
  • Income from post-battle loot: +7%
Wh main anc greenskins troll.png
Troll Herder
  • Troll recruitment costs: -15% (local region)

Vampire Counts[edit | edit source]

Name Effect
Wh main anc vampire counts black cat.png
Black Cat
Wh main anc vampire counts carrion.png
Carrion (follower)
  • Campaign line of sight: +7%
Wh main anc vampire counts male.png
Corpse Thief
  • Post-battle chance of stealing a magic item: +8%
Wh main anc vampire counts male.png
Crone
  • Hero recruitment cost: -12% (Banshee)
Wh main anc vampire counts necromancer.png
Dreg
  • Income from post-battle loot: +10%
Wh main anc vampire counts male.png
Flesh Golem
  • Campaign movement range: +4%
Wh main anc vampire counts male.png
Grave Digger
  • Costs of raising the dead: -7%
Wh main anc vampire counts male.png
Manservant
  • Campaign movement range: +5%
Wh main anc vampire counts female.png
Mortal Informer
  • Magic item drop chance: +4%
Wh main anc vampire counts necromancer.png
Restless Spirit
Wh main anc vampire counts mirror.png
Possessed Mirror
  • Chance of spotting nearby foreign armies: +12%
Wh main anc vampire counts male.png
Treasurer
  • Income from Vampire Crypts and Vampire Keeps: +8%
Wh main anc vampire counts necromancer.png
Warlock
  • Magic item drop chance: +4%
Wh main anc vampire counts male.png
Warp Stone Hunter

Bretonnia[edit | edit source]

Name Effect
Wh main anc human man.png
Court Jester
  • Reduction in Icon corruption vmp.pngVampiric and Icon corruption chs.pngChaos corruption: +3 (local province)
Wh main anc human man.png
Squire
  • Leadership: +4

Norsca[edit | edit source]

Needs expansion

Name Effect
Wh main anc chaos warrior.png
Norse Berserker
  • Unit melee damage: +10% (Lord's army)
Wh dlc08 anc norsca berserker.png
Baersonlings Berserker
Wh dlc08 anc norsca werekin.png
Baersonlings Werekin
Wh dlc08 anc norsca man.png
Kurgan Slave Merchant
  • Income from post-battle loot +10%
  • Income from sacking settlements +10%
Wh dlc08 anc norsca mammoth trainer.png
Mammoth Tamer
  • Enemy leadership -1 (local region)
  • Unit experience +1 for Mammoth unit recruits (lord's army)
  • Recruitment cost -10% for Mammoth units (lord's army)
Wh dlc08 anc norsca mountain scout.png
Mountain Scout
  • Campaign movement range +5%
Wh dlc08 anc norsca slave female.png
Cathay Slave Dancers
  • Public Order +1 (local province)
  • Recruitment cost -5% (lord's army)
Wh main anc chaos warrior.png
Varg's Beast Trainer
  • Recruitment cost -4% for all Norscan Giant, Frost-Wyrm and Mammoth units (lord's army)
Wh dlc08 anc norsca mountain scout.png
Dragonbone Raiders
  • Income from sacking settlements +5%
  • Income from raiding +5% (lord's army)
Wh dlc08 anc norsca man.png
Skaeling Trader
Wh dlc08 anc norsca slave male.png
Slave Worker
Wh dlc08 anc norsca old man.png
Seer
Wh main anc chaos warrior.png
Marauder Champion
Wh main anc chaos warrior.png
Kurgan Chieftain
Wh main anc chaos warrior.png
Barbarian

Wood Elves[edit | edit source]

Name Effect
Wh dlc08 anc wood elves dryad spy.png
Dryad Spy
  • Enemy Hero action success chance: -10%
Wh dlc08 anc wood elves elder scout.png
Elder Scout
  • Campaign movement range: +5%
Wh dlc08 anc wood elves eternal guard commander.png
Eternal Guard Commander
  • Leadership: +6 for Eternal Guard units
  • Enemy Hero action success chance: -2%
Wh dlc08 anc wood elves forest spirit.png
Forest Spirit
  • Magic resistance: +5%
  • Enemy leadership: -5
Wh dlc08 anc wood elves hawk companion.png
Hawk Companion
  • Range: +8%
  • Reinforcement range: +20%
Wh dlc08 anc wood elves hunting hound.png
Hunting Hound
  • Chance of intercepting an army using the Underway, beast-paths or Worldroots: +20%
Wh dlc08 anc wood elves royal standard bearer.png
Royal Standard Bearer
  • Campaign movement range: +2%
  • Character's aura leadership effect: +4
Wh dlc08 anc wood elves vauls anvil smith.png
Vaul's Anvil Smith
  • Campaign movement range: -3%
  • Armour: +20
Wh dlc08 anc wood elves wardancer drummer.png
Wardancer Drummer
  • Melee attack: +4 for Wardancer units
Wh dlc08 anc wood elves young stag.png
Young Stag
  • Leadership: +5

Beastmen[edit | edit source]

Name Effect
Wh dlc03 anc beastmen bray shaman.png
Bray Shaman's Familiar
Wh dlc03 anc beastmen hound.png
Chieftain's Pet
  • Enemy Hero action success chance: -3%
Wh dlc03 anc beastmen ungor.png
Doe
  • Horde growth: +2
Wh dlc03 anc beastmen gor.png
Flayer
  • Post battle chance of stealing a magic item: 12%
Wh dlc03 anc beastmen harpy.png
Flying Spy
  • Campaign line of sight: 8%
Wh dlc03 anc beastmen gor2.png
Herdstone Keeper
  • Chaos corruption: 1
Wh main anc human old man.png
Mannish Thrall
  • Leadership: 4 when fighting against Men
Wh main anc chaos monster.png
Pox Carrier
  • Enables poison attacks
Wh dlc03 anc beastmen gor.png
Spawn Wrangler
  • Recruitment cost: -8% for Chaos Spawn units
Wh dlc03 anc beastmen ungor.png
Ungor Whelp
  • Bestial rage: 1

Strategy[edit | edit source]

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