Treasure hunts

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Treasure hunts are a new type of event introduced in Total War: Warhammer II. Instead of choosing to colonize a ruined settlement, an army/Lord can choose to treasure hunt instead. This brings up an event window with a "choose your own adventure" style, presenting several options to the player as well as a narrative to go along with it. An army cannot colonize a settlement on the same turn they treasure hunt.

Treasure hunts can also be done in the ocean: at shipwrecks, sea corpses, skull reefs, mysterious islands and remnants of battle. Some of these also present options, while others merely have an instant effect.

List of treasure hunts by type[edit | edit source]

New[edit | edit source]

Added in the Aye-Aye! Patch

Ruins[edit | edit source]

Provide a four-choice dilemma without any indication of the results of each choice:

Mysterious Islands[edit | edit source]

Provide a two-choice dilemma with some indication of the results of each choice:

Shipwrecks[edit | edit source]

Causes a dilemma or event:

  • Abandon Ship!
  • The Cursed Islet - a dilemma that can result in a battle against another army
  • Sunken Treasure Ship: Bonus experience +1500, Treasury +2500.

Skull Reefs[edit | edit source]

All skull reefs give the player +10000 treasury, in addition to other effects.

Sea Corpse[edit | edit source]

Causes random events:

  • Beasts of the Deep: +1800 treasury
  • Monsters at Sea: +2500 treasury, +1500 bonus experience

Fell Cargo[edit | edit source]

Causes dilemmas or random events:

  • Abandon Ship!
  • Cursed Isle: Treasury +5000
  • Lost Convoy: Treasury +5000

Remnants of Battle[edit | edit source]

Causes random events:

Sources[edit | edit source]

  • This post by Reddit user edliu.
  • This video by YouTube user Sandy.
  • Original research of our wiki editors.