Treeman

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Treeman
Wh dlc05 wef treeman.png
Unit cat icon wh dlc05 wef treeman.png
Overview
FactionWood Elves
CategoryMonster
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1500 (1500)
Icon hourglass.png Turns: 2
Icon income.png Upkeep: 375
Statistics
Icon stat health.png Health: 6996
Icon stat morale.png Leadership: 90
Icon stat speed.png Speed: 35
Icon stat attack.png Melee attack: 45
Icon stat defence.png Melee defence: 56
Icon stat charge bonus.png Charge Bonus: 30
Resistance fire.png Damage Resist Flames: -25
Resistance physical.png Damage Resist Physical: 20
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 130
Modifier icon armour piercing.png Armour-Piercing Damage: 300
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 3
Modifier icon magical.png Magical Attacks: Yes
Protection
Icon stat armour.png
Armor:
75%
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes terror.png Can Cause Terror: This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Charge reflector vs large.png Charge Defence vs. Large: When bracing, this unit negates the charge bonus of any large attacker.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Treeman is a Wood Elves melee infantry unit. A powerful flurry of knots and branches, striking out in the midst of the battle; the will of the forest made real.

Description[edit | edit source]

The most powerful of Athel Loren's spirits are able to entwine their essence with that of a living tree, moulding it to their will. It is not a decision taken lightly, for when a spirit forms a bond with a living tree, they become irrevocably merged and cannot choose to leave - only death can sever the connection. From that moment on, the will of the spirit shapes and drives the tree, using knotted bark and gnarled branches to serve where an insubstantial spirit form cannot. Thus is a Treeman born. Certain to be counted amongst the mightiest of Athel Loren's denizens, his gnarled form is almost impervious to harm, and his strength a near-match for the Dragons of the deep glades. Treemen do not fight with grace or finesse, but with huge sweeping blows that strike home with enough force to shatter stone. They can stomp their knurled feet into the ground, knocking foes down, or even send writhing roots to drag foes deep underground where their tendrils can feast upon the flesh and bone.

Abilities[edit | edit source]

  • Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Charge Defence Against Large Foes: When standing and bracing against a charge of large enemies (such as cavalry or monsters) this unit will negate the enemy's charge bonus.
  • Forest Spirit: The spirits of Athel Loren are able to shrug off most mundane attacks, causing magical damage in turn before melting into the forest from whence they came.

Strategy[edit | edit source]

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