Tyrion is a High Elves melee legendary lord in Total War: Warhammer II. The greatest warrior the High Elves have ever known, eschewing dreams of kingship for glory in battle. In campaign, he leads the Lothern faction.
Among the High Elves the names of Tyrion and Teclis are spoken with hushed respect. The fame of those twin brothers extends throughout Ulthuan and into the lands beyond. Born into one of the oldest families of Ulthuan, the brothers can trace their line back to the doomed Aenarion, first and mightiest of the Phoenix Kings of Ulthuan. It is their destiny to perform mighty deeds and shape the fate of kingdoms. Prince Tyrion is the High Elves' greatest living warrior. So valiant and skilled is he that the bards of Ulthuan sing that he is nothing less than Aenarion reborn - a tale that is given credence far beyond Ulthuan's shores. Since Tyrion's meteoric rise to fame, many have whispered of his destiny to lead the High Elves towards a glorious future, and perhaps one day to take the Phoenix Crown. If Tyrion hears such gossip, he pays it no heed, for he is unswervingly loyal to Finubar. Thus does Tyrion concern himself only with the twin duties of protecting Ulthuan and its Everqueen. However, the latter is seen less as a duty than it is a calling of the heart - it is common knowledge that Tyrion is Alarielle's consort, and has been for many years.
- ↑ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.
- ↑ Duellist: This unit is best used to attack individual targets such as Lords or Heroes. As it can only damage very few individuals at a time, it is not suitable against hordes of weak enemies.
- ↑ Melee Expert: Melee Experts might have a very strong melee attack or melee defence, or high values in both. Some also have melee-focused skills like Charge Defence. Use them to counter other strong melee units. When facing them, it is best to take them out before they can enter melee.
If chosen as starting lord in campaign:
- Upkeep -30% for Spearmen, Archers and Silver Helms units (lord's army)
- +30 diplomacy with High Elf factions
- -50% build time on Shrine of Khaine building chain
- +3 recruit rank for Lothern Sea Guard
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Tyrion is one of the best Duelist Lords in the game with his high melee stats, armor, leadership and damage. Additionally, when mounted on Malhandir, he can easily catch up with any enemy Lords (except if they have a flying mount, of course). Pointing him in the direction of the enemy General or a troublesome Hero and letting him go to town on them is always a good plan. While he can just as well fight enemy infantry or cavalry when there is no better target, his skills are wasted on them seeing as he doesn´t have much area of effect-damage apart from Sunfang´s special ability.
His campaign and command skill trees are standard for High Elf Lords except for his Combined Elites skill which simultaneously buffs Lothern Seaguards, Spearmen, Archers, Silver Helms and Ellyrian Reavers; a very useful pick in the early campaign game. His combat and unique skills are where he really shines, however there is a choice to be made here. Going down the Heir of Aenarion skill tree represents Tyrion losing control of his bloodlust and becoming the ultimate warrior, supercharging his already formidable melee abilities at the cost of causing public order to drop in friendly territory. Going down the Defender of Ulthuan skill tree makes Tyrion focus on his role as protector of his people and grants you bonuses to public order, diplomacy, global upkeep and recruitment. These are mutually exclusive and it should be carefully considered which one is more beneficial to you before choosing one over the other. Generally speaking, on lower difficulties where public order and upkeep costs are less of an issue, it can be valuable to take Heir of Aenarion, while on higher difficulties Defender of Ulthuan is more useful.