Total War: WARHAMMER Wiki
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##name##,##accuracy##,##armour##,##campaign_action_points##,##category##,##charge_bonus##,##class##,##dismounted_charge_bonus##,##dismounted_melee_attack##,##historical_description_text##,##key##,##man_animation##,##man_entity##,##melee_attack##,##melee_defence##,##morale##,##bonus_hit_points##,##mount##,##num_animals##,##animal##,##num_mounts##,##primary_melee_weapon##,##primary_missile_weapon##,##rank_depth##,##shield##,##short_description_text##,##spacing##,##strengths_weaknesses_text##,##supports_first_person##,##training_level##,##officers##,##articulated_record##,##engine##,##is_male##,##visibility_spotting_range_min##,##visibility_spotting_range_max##,##ability_global_recharge##,##attribute_group##,##spot_dist_tree##,##spot_dist_scrub##,##reload##,##loose_spacing##,##selected_vo##,##selected_vo_secondary##,##selected_vo_tertiary##,##hiding_scalar##,##capture_power##,##ground_stat_effect_group##,##secondary_ammo##,##primary_ammo##,##damage_mod_flames##,##damage_mod_magic##,##num_engines##,##damage_mod_physical##,##damage_mod_missiles##,##damage_mod_all##,##ai_usage_group##,##can_skirmish##,##mounted_draughts##,##sync_locomotion##


{{Unit general
| health        =2856
| leadership    =65
| training      =elite
| speed         =33
| melee attack  =48
| melee defence =44
| dismelee att  =33
| dismelee chg  =20
| reload        =
| charge        =20
| damage_mod_flames   =
| damage_mod_magic    =
| damage_mod_physical =
| damage_mod_all      =
| damage_mod_missiles =15
| ammo          =

| accuracy = ##accuracy##
| armour  =##armour##
}}<noinclude>
[[Category:Main unit templates]]
</noinclude>


----

New: 

{{Unit general
| accuracy=##accuracy##
| armour=##armour##
| campaign_action_points=##campaign_action_points##
| category=##category##
| charge_bonus=##charge_bonus##
| class=##class##
| dismounted_charge_bonus=##dismounted_charge_bonus##
| dismounted_melee_attack=##dismounted_melee_attack##
| historical_description_text=##historical_description_text##
| key=##key##
| man_animation=##man_animation##
| man_entity=##man_entity##
| melee_attack=##melee_attack##
| melee_defence=##melee_defence##
| morale=##morale##
| bonus_hit_points=##bonus_hit_points##
| mount=##mount##
| num_animals=##num_animals##
| animal=##animal##
| num_mounts=##num_mounts##
| primary_melee_weapon=##primary_melee_weapon##
| primary_missile_weapon=##primary_missile_weapon##
| rank_depth=##rank_depth##
| shield=##shield##
| short_description_text=##short_description_text##
| spacing=##spacing##
| strengths_weaknesses_text=##strengths_weaknesses_text##
| supports_first_person=##supports_first_person##
| training_level=##training_level##
| officers=##officers##
| articulated_record=##articulated_record##
| engine=##engine##
| is_male=##is_male##
| visibility_spotting_range_min=##visibility_spotting_range_min##
| visibility_spotting_range_max=##visibility_spotting_range_max##
| ability_global_recharge=##ability_global_recharge##
| attribute_group=##attribute_group##
| spot_dist_tree=##spot_dist_tree##
| spot_dist_scrub=##spot_dist_scrub##
| reload=##reload##
| loose_spacing=##loose_spacing##
| selected_vo=##selected_vo##
| selected_vo_secondary=##selected_vo_secondary##
| selected_vo_tertiary=##selected_vo_tertiary##
| hiding_scalar=##hiding_scalar##
| capture_power=##capture_power##
| ground_stat_effect_group=##ground_stat_effect_group##
| secondary_ammo=##secondary_ammo##
| primary_ammo=##primary_ammo##
| damage_mod_flames=##damage_mod_flames##
| damage_mod_magic=##damage_mod_magic##
| num_engines=##num_engines##
| damage_mod_physical=##damage_mod_physical##
| damage_mod_missiles=##damage_mod_missiles##
| damage_mod_all=##damage_mod_all##
| ai_usage_group=##ai_usage_group##
| can_skirmish=##can_skirmish##
| mounted_draughts=##mounted_draughts##
| sync_locomotion=##sync_locomotion##
}}<noinclude>
[[Category:Main unit templates]]
</noinclude>

----
{{Unit main
| additional_building_requirement=##additional_building_requirement##
| campaign_cap=##campaign_cap##
| caste=##caste##
| create_time=##create_time##
| is_naval=##is_naval##
| land_unit=##land_unit##
| num_men=##num_men##
| multiplayer_cap=##multiplayer_cap##
| multiplayer_cost=##multiplayer_cost##
| naval_unit=##naval_unit##
| num_ships=##num_ships##
| min_men_per_ship=##min_men_per_ship##
| max_men_per_ship=##max_men_per_ship##
| prestige=##prestige##
| recruitment_cost=##recruitment_cost##
| recruitment_movie=##recruitment_movie##
| religion_requirement=##religion_requirement##
| unit=##unit##
| upkeep_cost=##upkeep_cost##
| weight=##weight##
| resource_requirement=##resource_requirement##
| world_leader_only=##world_leader_only##
| can_trade=##can_trade##
| special_edition_mask=##special_edition_mask##
| unique_index=##unique_index##
| -=##-##
| in_encyclopedia=##in_encyclopedia##
| region_unit_resource_requirement=##region_unit_resource_requirement##
| audio_voiceover_culture=##audio_voiceover_culture##
| ui_unit_group_land=##ui_unit_group_land##
| ui_unit_group_naval=##ui_unit_group_naval##
| tier=##tier##
| is_high_threat=##is_high_threat##
| porthole_camera=##porthole_camera##
| mount=##mount##
| use_hitpoints_in_campaign=##use_hitpoints_in_campaign##
| unit_scaling=##unit_scaling##
| porthole_composite_scene=##porthole_composite_scene##
| melee_cp=##melee_cp##
| missile_cp=##missile_cp##
| can_siege=##can_siege##
| audio_voiceover_culture_override=##audio_voiceover_culture_override##
| restrict_xp_gain_in_campaign=##restrict_xp_gain_in_campaign##
| audio_voiceover_actor_group=##audio_voiceover_actor_group##
| food_cost=##food_cost##
| has_spoken_vo=##has_spoken_vo##
| is_monstrous=##is_monstrous##
}}<noinclude>
[[Category:Main unit templates]]
</noinclude>


{{Unit main
| cost    =1200 (1250)
| maint   =300
| time    =1
| prereq  =
| tier    =
}}<noinclude>
[[Category:Main unit templates]]
</noinclude>

##name##,##additional_building_requirement##,##campaign_cap##,##caste##,##create_time##,##is_naval##,##land_unit##,##num_men##,##multiplayer_cap##,##multiplayer_cost##,##naval_unit##,##num_ships##,##min_men_per_ship##,##max_men_per_ship##,##prestige##,##recruitment_cost##,##recruitment_movie##,##religion_requirement##,##unit##,##upkeep_cost##,##weight##,##resource_requirement##,##world_leader_only##,##can_trade##,##special_edition_mask##,##unique_index##,##-##,##in_encyclopedia##,##region_unit_resource_requirement##,##audio_voiceover_culture##,##ui_unit_group_land##,##ui_unit_group_naval##,##tier##,##is_high_threat##,##porthole_camera##,##mount##,##use_hitpoints_in_campaign##,##unit_scaling##,##porthole_composite_scene##,##melee_cp##,##missile_cp##,##can_siege##,##audio_voiceover_culture_override##,##restrict_xp_gain_in_campaign##,##audio_voiceover_actor_group##,##food_cost##,##has_spoken_vo##,##is_monstrous##

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