##name##,##accuracy##,##armour##,##campaign_action_points##,##category##,##charge_bonus##,##class##,##dismounted_charge_bonus##,##dismounted_melee_attack##,##historical_description_text##,##key##,##man_animation##,##man_entity##,##melee_attack##,##melee_defence##,##morale##,##bonus_hit_points##,##mount##,##num_animals##,##animal##,##num_mounts##,##primary_melee_weapon##,##primary_missile_weapon##,##rank_depth##,##shield##,##short_description_text##,##spacing##,##strengths_weaknesses_text##,##supports_first_person##,##training_level##,##officers##,##articulated_record##,##engine##,##is_male##,##visibility_spotting_range_min##,##visibility_spotting_range_max##,##ability_global_recharge##,##attribute_group##,##spot_dist_tree##,##spot_dist_scrub##,##reload##,##loose_spacing##,##selected_vo##,##selected_vo_secondary##,##selected_vo_tertiary##,##hiding_scalar##,##capture_power##,##ground_stat_effect_group##,##secondary_ammo##,##primary_ammo##,##damage_mod_flames##,##damage_mod_magic##,##num_engines##,##damage_mod_physical##,##damage_mod_missiles##,##damage_mod_all##,##ai_usage_group##,##can_skirmish##,##mounted_draughts##,##sync_locomotion## {{Unit general | health =2856 | leadership =65 | training =elite | speed =33 | melee attack =48 | melee defence =44 | dismelee att =33 | dismelee chg =20 | reload = | charge =20 | damage_mod_flames = | damage_mod_magic = | damage_mod_physical = | damage_mod_all = | damage_mod_missiles =15 | ammo = | accuracy = ##accuracy## | armour =##armour## }}<noinclude> [[Category:Main unit templates]] </noinclude> ---- New: {{Unit general | accuracy=##accuracy## | armour=##armour## | campaign_action_points=##campaign_action_points## | category=##category## | charge_bonus=##charge_bonus## | class=##class## | dismounted_charge_bonus=##dismounted_charge_bonus## | dismounted_melee_attack=##dismounted_melee_attack## | historical_description_text=##historical_description_text## | key=##key## | man_animation=##man_animation## | man_entity=##man_entity## | melee_attack=##melee_attack## | melee_defence=##melee_defence## | morale=##morale## | bonus_hit_points=##bonus_hit_points## | mount=##mount## | num_animals=##num_animals## | animal=##animal## | num_mounts=##num_mounts## | primary_melee_weapon=##primary_melee_weapon## | primary_missile_weapon=##primary_missile_weapon## | rank_depth=##rank_depth## | shield=##shield## | short_description_text=##short_description_text## | spacing=##spacing## | strengths_weaknesses_text=##strengths_weaknesses_text## | supports_first_person=##supports_first_person## | training_level=##training_level## | officers=##officers## | articulated_record=##articulated_record## | engine=##engine## | is_male=##is_male## | visibility_spotting_range_min=##visibility_spotting_range_min## | visibility_spotting_range_max=##visibility_spotting_range_max## | ability_global_recharge=##ability_global_recharge## | attribute_group=##attribute_group## | spot_dist_tree=##spot_dist_tree## | spot_dist_scrub=##spot_dist_scrub## | reload=##reload## | loose_spacing=##loose_spacing## | selected_vo=##selected_vo## | selected_vo_secondary=##selected_vo_secondary## | selected_vo_tertiary=##selected_vo_tertiary## | hiding_scalar=##hiding_scalar## | capture_power=##capture_power## | ground_stat_effect_group=##ground_stat_effect_group## | secondary_ammo=##secondary_ammo## | primary_ammo=##primary_ammo## | damage_mod_flames=##damage_mod_flames## | damage_mod_magic=##damage_mod_magic## | num_engines=##num_engines## | damage_mod_physical=##damage_mod_physical## | damage_mod_missiles=##damage_mod_missiles## | damage_mod_all=##damage_mod_all## | ai_usage_group=##ai_usage_group## | can_skirmish=##can_skirmish## | mounted_draughts=##mounted_draughts## | sync_locomotion=##sync_locomotion## }}<noinclude> [[Category:Main unit templates]] </noinclude> ---- {{Unit main | additional_building_requirement=##additional_building_requirement## | campaign_cap=##campaign_cap## | caste=##caste## | create_time=##create_time## | is_naval=##is_naval## | land_unit=##land_unit## | num_men=##num_men## | multiplayer_cap=##multiplayer_cap## | multiplayer_cost=##multiplayer_cost## | naval_unit=##naval_unit## | num_ships=##num_ships## | min_men_per_ship=##min_men_per_ship## | max_men_per_ship=##max_men_per_ship## | prestige=##prestige## | recruitment_cost=##recruitment_cost## | recruitment_movie=##recruitment_movie## | religion_requirement=##religion_requirement## | unit=##unit## | upkeep_cost=##upkeep_cost## | weight=##weight## | resource_requirement=##resource_requirement## | world_leader_only=##world_leader_only## | can_trade=##can_trade## | special_edition_mask=##special_edition_mask## | unique_index=##unique_index## | -=##-## | in_encyclopedia=##in_encyclopedia## | region_unit_resource_requirement=##region_unit_resource_requirement## | audio_voiceover_culture=##audio_voiceover_culture## | ui_unit_group_land=##ui_unit_group_land## | ui_unit_group_naval=##ui_unit_group_naval## | tier=##tier## | is_high_threat=##is_high_threat## | porthole_camera=##porthole_camera## | mount=##mount## | use_hitpoints_in_campaign=##use_hitpoints_in_campaign## | unit_scaling=##unit_scaling## | porthole_composite_scene=##porthole_composite_scene## | melee_cp=##melee_cp## | missile_cp=##missile_cp## | can_siege=##can_siege## | audio_voiceover_culture_override=##audio_voiceover_culture_override## | restrict_xp_gain_in_campaign=##restrict_xp_gain_in_campaign## | audio_voiceover_actor_group=##audio_voiceover_actor_group## | food_cost=##food_cost## | has_spoken_vo=##has_spoken_vo## | is_monstrous=##is_monstrous## }}<noinclude> [[Category:Main unit templates]] </noinclude> {{Unit main | cost =1200 (1250) | maint =300 | time =1 | prereq = | tier = }}<noinclude> [[Category:Main unit templates]] </noinclude> ##name##,##additional_building_requirement##,##campaign_cap##,##caste##,##create_time##,##is_naval##,##land_unit##,##num_men##,##multiplayer_cap##,##multiplayer_cost##,##naval_unit##,##num_ships##,##min_men_per_ship##,##max_men_per_ship##,##prestige##,##recruitment_cost##,##recruitment_movie##,##religion_requirement##,##unit##,##upkeep_cost##,##weight##,##resource_requirement##,##world_leader_only##,##can_trade##,##special_edition_mask##,##unique_index##,##-##,##in_encyclopedia##,##region_unit_resource_requirement##,##audio_voiceover_culture##,##ui_unit_group_land##,##ui_unit_group_naval##,##tier##,##is_high_threat##,##porthole_camera##,##mount##,##use_hitpoints_in_campaign##,##unit_scaling##,##porthole_composite_scene##,##melee_cp##,##missile_cp##,##can_siege##,##audio_voiceover_culture_override##,##restrict_xp_gain_in_campaign##,##audio_voiceover_actor_group##,##food_cost##,##has_spoken_vo##,##is_monstrous##
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User:Tagaziel/stuff
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