Usirian's Legion of the Netherworld (Nehekhara Warriors)

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Usirian's Legion of the Netherworld
Wh2 dlc09 tmb inf nehekhara warriors ror.png
Overview
FactionTomb Kings
CategoryTomb Kings melee infantry
Unit size?
Recruitment
Icon treasury.png Cost (MP): 950 (950)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 0
Statistics
Icon stat health.png Health: 50
Icon stat morale.png Leadership: 49
Icon stat speed.png Speed:
Icon stat attack.png Melee attack: 48
Icon stat defence.png Melee defence: 31
Icon stat charge bonus.png Charge Bonus: 15
Resistance physical.png Damage Resist Physical: 70


Weapons
Melee
Icon stat damage.png Weapon Damage: 32
Modifier icon armour piercing.png Armour-Piercing Damage: 15
Icon stat speed.png Melee Interval: 4.5 s
Modifier icon magical.png Magical Attacks: 1
Protection
Icon stat armour.png
Armor:
Unarmored
Attributes
  • Causes fear.png Can Cause Fear: This unit frightens all enemy units, reducing their Icon stat morale.pngleadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.
  • Undead.png Undead: The unit is Undead (does not rout, immune to terror, becomes unstable when is low). It will suffer from Icon attrition.pngattrition when moving through territory not owned by the Undead.

Usirian's Legion of the Netherworld (Nehekhara Warriors) is a Tomb Kings melee infantry unit in Total War: Warhammer II: Rise of the Tomb Kings. The faceless God of the Underworld guides dead souls to the other life – some at the price of their service in battle.

They are one of the Legions of Legend.

Description[edit | edit source]

The Skeleton Warriors of Nehekhara are ancient and eternally loyal troops whom have willingly followed their mighty rulers unto death, forming the very core of all of the Tomb Kings' untold armies. Rising up from the dusty dunes, rank upon rank of these Skeleton Warriors stand ready to kill once more in the name of their immortal monarchs. Holding curved swords and long spears, ancient forms awake from their deathly slumbers, forming up in vast regiments with a supernatural discipline that few living warriors can hope to match. The mighty armies of Nehekhara, made up of regiment after regiment of valiant soldiers, swore oaths of eternal loyalty before the gods to serve their monarch in life and beyond into death.

Abilities[edit | edit source]

  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
  • Damage Dealer: This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
  • Ethereal: Ethereal units ignore most damage done by non-magical weapons. As they have shed most of their physical form, they are not slowed by terrain-based movement penalties either.

Strategy[edit | edit source]

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