Volkmar the Grim

From Total War: WARHAMMER Wiki
Jump to: navigation, search
Volkmar the Grim
Empire volkmar.png
Commander.png
Overview
FactionReikland
CategoryEmpire Legendary Lord
Unit size1
Recruitment
Icon treasury.png Cost (MP): 1100 (850)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 300
Statistics
Icon stat health.png Health: 3504
Icon stat morale.png Leadership: 80
Icon stat speed.png Speed: 34
Icon stat attack.png Melee attack: 55
Icon stat defence.png Melee defence: 45
Icon stat charge bonus.png Charge Bonus: 30
Resistance magic.png Damage Resist Magic: 25
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 230
Modifier icon armour piercing.png Armour-Piercing Damage: 150
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Modifier icon magical.png Magical Attacks: Yes
Modifier icon flaming.png Flaming Attacks: Yes
Protection
Icon stat armour.png
Armor:
37.5%
Attributes
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

Volkmar the Grim is an Empire Legendary Lord. "Everything about him is bent to that one great task of holding back evil." Volkmar, along with Karl Franz, are the two Legendary Lord choices for Reikland.

Volkmar requires The Grim and the Grave Lord Pack DLC.

Description[edit | edit source]

Volkmar the Grim is the head of the Cult of Sigmar and the most powerful religious leader in the Empire. He is a pious and foreboding man who is utterly devoted to the destruction of Chaos in all its forms. When the Grand Theogonist accompanies an army into battle, he typically rides atop the resplendent War Altar of Sigmar, inspiring the soldiers around him to great acts of heroism as he strikes the followers of Chaos down with powerful blows and words of divine force. Volkmar is a holy terror on the battlefield, a man who fights with the fury of Sigmar himself. It is said that Volkmar's soul was forged of steel and he fights the malign influence of Chaos with every fibre of his being.

Campaign effects[edit | edit source]

When chosen as starting legendary lord

Attributes[edit | edit source]

  • Battle Prayers: This unit can learn prayers to support allies and defeat foes in battle.

Abilities[edit | edit source]

  1. Divine Power: Such is the strength of Sigmar's favour that enemies fail to act in the presence of such brilliance.
  2. Grand Hammer of Sigmar: The Warrior Priest implores Sigmar to imbue him with a modicum of divine strength, and now his hammer glows bright with power!
  3. Grand Shield of Faith: The Warrior Priest’s faith manifests in the form of a shield as hard as castle-forged steel.
  4. Grand Soulfire: A battle prayer that bathes the Warrior Priest in white, holy fire, sears Sigmar’s foes but leaves the supplicant unharmed.
  5. Benediction: The Warrior Priest passes the blessings of the Heldenhammer to the brave men around him.
  6. Faith's Bastion: A quick invocation of protection to Sigmar or Ulric will bless the implorer with a shield of godly faith, should they prove worthy.

Items[edit | edit source]

Strategy[edit | edit source]

Volkmar is a powerful lord who cannot be underestimated. He has regeneration, something no other Empire Lord has outside of support from the Lore of Life (and Boris). Volkmar on a chariot provides a terror causing mobile unit that can charge into infantry and then use his battle prayers to bombard the enemies around him or buff allies. His bonuses to Flagellants in campaign are nothing to scoff at either. 12% Physical resistance and 14 melee defence does worlds to improving their survivability in battle. On top of that, he has +30% casualty replenishment rate for them only. The incentives to give Volkmar a massive amount of Flagellants are huge. Given that he has an unbreakable front line, all Volkmar needs is devastating ranged units/artillery pieces, and a few cavalry units to harry the enemy backline.

Gallery[edit | edit source]