Wanderin' Gits is a Dilemma for the Greenskins.
A great migration of da tribes comes to our borders, demandin' shelter and wantin' ta join in da fightin'. Not normally a problem, but dis don't smell right.
Choices[ | ]
Get outta 'ere!
Gits! (3 turns)
- A great migration has been turned away.
- Growth: -10 (all provinces)
- Obedience: +3 (all provinces)
Alright!
Migration (3 turns)
- A great migration has arrived at your borders.
- Growth: +15 (all provinces)
- Obedience: -3 (all provinces)
- Recruitment cost: -10% (all armies)