Wardancers (Asrai Spears) is a Wood Elves melee infantry unit. When deadly Asrai spears are wielded, the wardance is an intricate performance ending in the foes' death.
Wardancers roam Athel Loren in tightly-knit troupes, treading paths and secret ways that few others know or dare use. Other Wood Elves regard the Wardancers as wild and unpredictable, and not without cause, for they are the servants and worshippers of the Elven Trickster God, Loec. The Wardancers lead the Elves in music and rejoicing, and perform the intricate dance rituals that re-enact the history of Athel Loren, a form of storytelling more important to the Wood Elves than the more conventional method of writing. Wardancers are sublime warriors, made even more deadly through their war dances. For these, the favoured rituals of the Trickster God, no rhythm is called nor are orders issued. Instead, the dancers instinctively enact a pattern of lethal movements, complementing the dances performed by the rest of the troupe. Each Wardancer leaps and pirouettes through the enemy ranks to music only she hears, gracefully evading her opponent's clumsy blows and ending his life with an impossibly swift strike of her own.
- ↑ Anti-Large: Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
- ↑ Dodge: This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
- ↑ Forest Stalker: The Elves of Athel Loren gain bonuses to melee defence and accuracy while fighting within the forest.
- ↑ Shadow Dances of Loec: The servants and worshippers of Loec perform many intricate, swirling, lethal dances in his name.
Click here to add a strategy!
The Asrai Spear changes the Wardancers from an anti-infantry unit into an anti-large unit. They should be used similarly, in that they should be held in reserve of your front line. They should be committed to fending off monsters or cavalry that tries to break into your archers or through your infantry.
Their ability allows them to gain a burst of missile resistance at the cost of their melee defence. Use when approaching the enemy and the Wardancers are vulnerable to missiles.