Total War: WARHAMMER Wiki
Register
Advertisement

Cunning overseers, whose job it is to manage and well, steal any credit that may be due an inventive Warlock Engineer.

Warlock Master is a Skaven Skaven Lord unit introduced in Total War: Warhammer II with The Prophet and the Warlock.

Recruitment[ | ]

  • Selecting any Settlement and recruiting them in the Lord Recruit tab

Description[ | ]

The Warlock-Engineers of Clan Skryre are perhaps the most ingenious minds in all Skavendom; insane, diabolical scientists who combine arcane sorcery with mad science to create some of the the greatest technological marvels of mayhemic destruction. They are the artificers of Skaven society, producing black-market weaponry for any able to pay for it. Under the ever-watchful eyes of their Warlock Masters, whose role it is to oversee and, well, steal any credit that may be due to an inventive Warlock Engineer. They combine well-known weapons with heavy armour to make highly-experimental devices which do not always function flawlessly - many have met their doom as the result of an exploding Warp-power accumulator!

Attributes[ | ]

  • Wh2 main lore ruin Wizard
  • Spellcaster: This unit can cast spells.
  • Armoured: Armoured units can block damage from any source apart from Modifier icon armour piercingArmour-Piercing damage.
  • Armour-Piercing: The damage of Modifier icon armour piercingarmour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.

Spells[ | ]

Character abilities[ | ]

Active Abilities[ | ]

Campaign only[ | ]

Passive Abilities[ | ]

Campaign only[ | ]

Item Abilities[ | ]

  • None

Multiplayer only[ | ]

  • N/A

Items (Multiplayer)[ | ]

  • N/A

Mounts[ | ]

Talent Tree[ | ]

Strategy[ | ]

Click here to add a strategy!

The decision to choose a Master Warlock versus a Grey Seer (Ruin) will be based on the choice of going for an offensive or defensive army composition. Master Warlocks emphasize frequent casting of Ruin spells while directly engaging in melee combat, whether by leading the frontline on foot or a charge when mounted on a Doom-Flayer or Doomwheel.

Gallery[ | ]

Advertisement