Encourage: This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
Hide (forest): This unit can hide in forests until enemy units get too close.
The Warlord is a Skaven melee infantry lord unit introduced in Total War: Warhammer II. The Warlord is classified as Sword Infantry unit.
Their titles acquired by taking them from others, their savagery against the foe is just as unremitting.
To hold the title of Warlord is to rule. A Skaven does not gradually earn respect or position, and there certainly is no giving in the brutal society of the ratmen. Leadership must be savagely taken. To gain power, a Warlord must seize control, proving himself a top fighter and a devious adversary. Such a coup either ends in failure and certain death at the hands of the existing ruler, or the new leader supplants the current Warlord, often eating him in the process. Challenges follow no format but often take the form of personal combat, treacherous back-stabbing, or elaborate political schemes. The more underhanded the deed, the better, for that is what puts the fear (and what almost passes for respect) into the Skaven masses.
↑Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
Putting him on a Bonebreaker grants him Siege Attacker, Cause Fear and Frenzy. It will also be considered a Moulder Monster. It will also make the Warlord an Armour-Piercing beast of a fighter. However, the Warlord will lose his shield.
This mount is only availble with The Twisted and the Twilight DLC. Putting the Warlord on a Brood Horror will grant all the same effects as mentioned above in the case of the Bonebreaker, in addition to Cause Terror and Regeneration. It also grants the Lord poisonous attacks.