Warlord

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Warlord
Skv warlord campaign 01 0.png
Overview
FactionSkaven
CategorySkaven melee infantry lord
Unit size1
Recruitment
Icon treasury.png Cost (MP): 700 (650)
Icon hourglass.png Turns: 1
Icon income.png Upkeep: 300
Statistics
Icon stat health.png Health: 3051
Icon stat morale.png Leadership: 60
Icon stat speed.png Speed: 40
Icon stat attack.png Melee attack: 50
Icon stat defence.png Melee defence: 55
Icon stat charge bonus.png Charge Bonus: 35
Resistance missile.png Damage Resist Missiles: 15
Weapons
Melee
Icon stat damage.png Weapon Damage: 280
Modifier icon armour piercing.png Armour-Piercing Damage: 120
Icon stat speed.png Melee Interval: 4 s
Icon stat range.png Range: 1
Protection
Icon stat armour.png
Armor:
67.5%
Shielded units will block the following percentage of missile damage from the front Shield: 35%
Attributes
  • Encourages.png Encourage: This unit provides a Icon stat morale.pngleadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide forest.png Hide (forest): This unit can hide in forests until enemy units get too close.

The Warlord is a Skaven melee infantry lord unit introduced in Total War: Warhammer II.

Their titles acquired by taking them from others, their savagery against the foe is just as unremitting.

Description[edit | edit source]

To hold the title of Warlord is to rule. A Skaven does not gradually earn respect or position, and there certainly is no giving in the brutal society of the ratmen. Leadership must be savagely taken. To gain power, a Warlord must seize control, proving himself a top fighter and a devious adversary. Such a coup either ends in failure and certain death at the hands of the existing ruler, or the new leader supplants the current Warlord, often eating him in the process. Challenges follow no format but often take the form of personal combat, treacherous back-stabbing, or elaborate political schemes. The more underhanded the deed, the better, for that is what puts the fear (and what almost passes for respect) into the Skaven masses.

Attributes[edit | edit source]

  • Armoured & Shielded: Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.

Abilities[edit | edit source]

Items[edit | edit source]

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Gallery[edit | edit source]

Strategy[edit | edit source]

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