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Wood Elves

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Wood Elves
Wood Elves.png
General data
CategoryWood Elves
Distinct features
  Can capture territory from any faction. Only Asrai Lookouts maybe be constructed in foreign lands after capturing the territory.
  Mighty Elven Halls can be constructed within the regions of Athel Loren with up to 10 building slots inside.
Bullet icon elven council.pngElven Council:Positions from which the Lords and Ladies rule the realm of Athel Loren.
Bullet icon amber.pngAmber:A powerful resource that improves the Oak of Ages and the forces of Athel Loren. Amber is obtained through capturing territories or forming diplomatic agreements with other factions. Amber is required to meet the campaign's Wonder victory conditions.
Bullet icon worldroots.pngWorldroots:Elven armies can use the network of ancient tree roots to avoid impassable terrain and enemy forces.
  Elven god-based technology tree, with campaign and battle boosting branches.
Bullet icon wood elf archer roster.png Missile-focused Elven unit roster with a variety of enchanted arrows and fast-moving cavalry.

The Wood Elves are a playable faction in Total War: Warhammer.

This article refers specifically to the major faction Wood Elves, as opposed to the playable sub-faction Argwylon.

Wood Elves require the Realm of the Wood Elves campaign pack DLC to play, but will still appear in the game as an NPC faction otherwise.

Unit Roster[edit | edit source]

Main article: Wood Elves unit roster

Background[edit | edit source]

Tall, slender humanoids who live within the ancient forest of Athel Loren, the Wood Elves are a mysterious race who rarely emerge unless coming to its defence. Although sometimes appearing cruel, in reality they are a neutral power who act only to maintain the balance of their environment. Elves are not just long-limbed, they also live for thousands of years, which naturally makes other races seem trivial and irrelevant; only the preservation of their forest home matters, everything else – the affairs of mere ’mayflies’ – is of little importance or consequence to them

Although incursions are driven back, there are constant threats to the Wood Elves’ forest home and way of life. In order to combat Athel Loren’s many foes, they have developed elite warriors and can call on the forest itself in its defence. In addition to this martial strength, beneath the forest floor lie the Worldroots, enabling subterranean travel; Elven armies – led by their perennial King in the Woods, Orion – emerging to surprise and defeat those who encroach upon Athel Loren’s glades and boughs uninvited…

Start Position[edit | edit source]

Wh dlc05 wef wood elves.png

Lord Choices[edit | edit source]

Victory Conditions[edit | edit source]

Short Campaign[edit | edit source]

Long Campaign[edit | edit source]